From the Unity Cloud Product page, select Asset Manager, create a project, add your assets, and start inviting teammates to collaborate in your project.
For more detailed information on getting started with Asset Manager, read the documentation.
Does Unity Asset Manager offer role-based access control?
Yes. We support full role-based access control (RBAC) at the organization and project level, enabling you to keep secure access to your valuable IP.
Organization Owners will have full access to all projects in their Organization by default.
If you’re an Organization Owner, you can invite other users both inside and outside of your organization to your projects. You can also assign them roles of Owners, Contributors, Consumers, or even just Viewers at both the organization and project level.
For more detailed information regarding Unity Asset Manager’s role-based access controls, visit documentation.
To understand the differences between Asset Manager project add-on roles, read the documentation.
Which file types does Unity Asset Manager support?
Unity Asset Manager is file agnostic. Visit documentation for more details.
What is the Unity Asset Manager for Unity Editor integration and how can I access it?
The Unity Asset Manager for Unity Editor integration lets you browse content from Unity Asset Manager in the Unity Editor and port that existing content into your projects without switching contexts. The integration is in closed beta; join the waitlist.
What is the Unity Version Control for Asset Manager integration and how can I access it?
The Asset Manager for Unity Version Control integration lets you index and preview content from Unity Version Control directly within Unity Asset Manager. The Asset Manager for Unity Version Control integration is in closed beta; join the waitlist.
What Unity Editor versions will support the Asset Manager for Unity Editor integration?
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