
Unity 6 has many tools and enhancements for ensuring top game performance, including our suite of profiling tools. In fact, profiling was one of the most popular topics at our recent Unite conference. Now you have a chance to join engineer Martin Tilo Schmitz as he presents the newest features and recommended profiling workflows and tools in the latest version of Unity.
After a broad overview, he will take you on a deep dive into Unity’s memory management system and how you can use the Memory Profiler to assess and improve your game’s memory footprint.
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