Manual installs
Operating systems
-Component installers
Windows
+Windows ARM64
+macOS
+macOS ARM64
+Release
Release notes
+Known Issues in 6000.2.3f1
2D: Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android (UUM-113215)
AI Navigation Core: NavMeshSurface ignores convex Mesh Colliders when using Physics Colliders (UUM-102676)
Android: [GameActivity] APK built with Development Build enabled gets flagged as having Malware (UUM-116588)
Audio Authoring: Audio Low Pass Filter isn't working when enabled after entering Play Mode or in Player via Script (UUM-114268)
Camera: Crash on RenderManager::CheckRenderPipelineChanges when importing "2D Beginner: Adventure Game Complete Project" into a new 2D URP project (UUM-114721)
DirectX12: Crash on D3D12SwapChain::Present when performing various Unity operations (UUM-107390)
GLES: [Android][GLES] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used (UUM-114480)
Hub: Licensing Client fails to launch when opening Unity Hub (UUM-103995)
Hub: Licensing Client fails to launch when opening Unity Hub (licensing client path is not found) (UUM-103996)
Kernel: Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project (UUM-108694)
Metal: [iOS] The Player freezes and "Execution of the command buffer was aborted due to an error during execution." error is continuously logged (UUM-111494)
Scene Management: Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android devices (UUM-113596)
Shader System: Crash on tlsf_free when adding a 3D object to a Scene of a new Universal 3D project (UUM-107673)
SRP Foundation: Gizmos are not rendering in Game view (UUM-104383)
UI Builder: UI Builder does not detect changes to SerializeReference fields when modifying custom UXML Control attributes (UUM-112944)
Video: [AMD] Crash on VerifyD3DTextureSharingCallback when creating a new project (UUM-104855)
Visual Effects: Memory leak warnings are thrown when creating a Particle System GameObject (UUM-113839)
Vulkan: Artifacts appear in the Player when using Screen Space shadows with orthographic camera (UUM-116048)
6000.2.3f1 Release Notes
Features
- QNX: Add ability to specify the SCREEN_PROPERTY_PIPELINE property per window
Improvements
- Bug Reporter: Add copy and open functionality for attachment paths
Changes
- XR: The Oculus XR Plugin package has been updated to 4.5.2.
Fixes
2D: Fixed case where crash on BlockMask::FillSpriteData when building the Android Player. (UUM-112926)
2D: Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values. (UUM-113762)
Animation: Disabled the Delete option from the Layer context menu if there is only one Layer in the Animator. (UUM-114213)
Bug Reporter: Enforce minimum window size. (SUS-5726)
Bug Reporter: Fixed an issue where the Bug Reporter wouldn't have the project attached when the Editor crashes on Linux. (SUS-5761)
Bug Reporter: Fixed failed license mappinged. (SUS-6296)
Bug Reporter: Update default search links to consolidate forums and answers into discussions (SUS-6489)
Documentation: Updated the documentation for
AudioSource.timeto reflect that it always returns0if queried while the audio source is not playing. (UUM-108753)DX12: Fixed for TileMapRenderer missing some tiles when using the SRP batcher. (UUM-113733)
Editor: Editor: fixed unwrap crashing, when using bad "min object scale" (UUM-112809)
Editor: Fixed clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. (UUM-96065)
Editor: Fixed EditorToolbarDropdown wrongly showing a text element in specific scenario. (UUM-107916)
Editor: Fixed EditorToolbarDropdownToggle hides label when in vertical layout but shows in horizontal. (UUM-105065)
Editor: Fixed measure and word-wrapping instabilities with Text. (UUM-79773)
Editor: Fixed underline generation crashing the editor when using Dynamic OS font where the glyph is not available. (UUM-88009)
Editor: Removed Unity Logo requirement from documentation. (UUM-112839)
Editor: Update selection properly for touch screen keyboard when using SelectRange (UUM-81534)
GI: Raised the limit of probes that APV can handle and also introduced a descriptive error message for the console in case this new limit is exceeded (UUM-103389)
Graphics: Fixed perpetually increasing procedural indirect draw calls in HDRP's Volumetric Fog pass when connecting a player build to the Frame Debugger. (UUM-107818)
iOS: Fixed Canvas not being rendered when app goes to background. (UUM-114602)
Package: Version Control: Fixed obsolete references to TreeViewState. (VCS-1007414)
Physics: Fixed a crash with regards to joint gizmo drawing where having a disabled ArticulationBody as a Joint component's connected body would provide invalid data. (UUM-114481)
SRP Core: Fixed editor crash when importing an asset store package that sets active render pipeline to an invalid asset. (UUM-114721)
TextMeshPro: Fixed iOS selection issue. (UUM-112457)
uGUI: Fixed an issue where the canvas scaler could invalidate the canvas more times than necessary. (UUM-114214)
UI Elements: Modifying text white-space correctly gets reflected in UI Builder. (UUM-114727)
UI Toolkit: Fixed an issue by noting start drag and drop if the target element gets hidden after the pointer down event. (UUM-113109)
UI Toolkit: Fixed the stylesheet button in the UI Debugger appearing to do something when no source is available for the stylesheet. (UUM-87670)
UI Toolkit: Fixed UI Debugger not always updating selected panel's hierarchy when EditorWindow is moved in or out of a dock area. (UUM-113179)
Universal RP: Add conditional shader renaming for Autodesk Interactive shaders to MaterialUpgrader. (UUM-113600)
URP: Fixed an issue in UberPostProcessPass where invalid texture handles could be reused across execution passes, leading to a Render Graph execution error. (UUM-109708)
Video: Fixed a VideoPlayer freezes for a short duration after 1 second when streaming on WebGL from StreamingAssets. (UUM-111608)
Package changes in 6000.2.3f1
Packages updated
Changeset
+Third Party Notices
Release notes
+Known Issues in 6000.2.3f1
2D: Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android (UUM-113215)
AI Navigation Core: NavMeshSurface ignores convex Mesh Colliders when using Physics Colliders (UUM-102676)
Android: [GameActivity] APK built with Development Build enabled gets flagged as having Malware (UUM-116588)
Audio Authoring: Audio Low Pass Filter isn't working when enabled after entering Play Mode or in Player via Script (UUM-114268)
Camera: Crash on RenderManager::CheckRenderPipelineChanges when importing "2D Beginner: Adventure Game Complete Project" into a new 2D URP project (UUM-114721)
DirectX12: Crash on D3D12SwapChain::Present when performing various Unity operations (UUM-107390)
GLES: [Android][GLES] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used (UUM-114480)
Hub: Licensing Client fails to launch when opening Unity Hub (UUM-103995)
Hub: Licensing Client fails to launch when opening Unity Hub (licensing client path is not found) (UUM-103996)
Kernel: Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a specific project (UUM-108694)
Metal: [iOS] The Player freezes and "Execution of the command buffer was aborted due to an error during execution." error is continuously logged (UUM-111494)
Scene Management: Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android devices (UUM-113596)
Shader System: Crash on tlsf_free when adding a 3D object to a Scene of a new Universal 3D project (UUM-107673)
SRP Foundation: Gizmos are not rendering in Game view (UUM-104383)
UI Builder: UI Builder does not detect changes to SerializeReference fields when modifying custom UXML Control attributes (UUM-112944)
Video: [AMD] Crash on VerifyD3DTextureSharingCallback when creating a new project (UUM-104855)
Visual Effects: Memory leak warnings are thrown when creating a Particle System GameObject (UUM-113839)
Vulkan: Artifacts appear in the Player when using Screen Space shadows with orthographic camera (UUM-116048)
6000.2.3f1 Release Notes
Features
- QNX: Add ability to specify the SCREEN_PROPERTY_PIPELINE property per window
Improvements
- Bug Reporter: Add copy and open functionality for attachment paths
Changes
- XR: The Oculus XR Plugin package has been updated to 4.5.2.
Fixes
2D: Fixed case where crash on BlockMask::FillSpriteData when building the Android Player. (UUM-112926)
2D: Fixed case where SpriteShapeRenderer overrides stencil settings when a custom shader is used to set stencil values. (UUM-113762)
Animation: Disabled the Delete option from the Layer context menu if there is only one Layer in the Animator. (UUM-114213)
Bug Reporter: Enforce minimum window size. (SUS-5726)
Bug Reporter: Fixed an issue where the Bug Reporter wouldn't have the project attached when the Editor crashes on Linux. (SUS-5761)
Bug Reporter: Fixed failed license mappinged. (SUS-6296)
Bug Reporter: Update default search links to consolidate forums and answers into discussions (SUS-6489)
Documentation: Updated the documentation for
AudioSource.timeto reflect that it always returns0if queried while the audio source is not playing. (UUM-108753)DX12: Fixed for TileMapRenderer missing some tiles when using the SRP batcher. (UUM-113733)
Editor: Editor: fixed unwrap crashing, when using bad "min object scale" (UUM-112809)
Editor: Fixed clicking in scene view on objects disabled for selection when GPU Resident Drawer is set to "Instanced Drawing" is now ignored correctly without the editor getting stuck in a "Application.Message.LeftButtonUp" dialog. (UUM-96065)
Editor: Fixed EditorToolbarDropdown wrongly showing a text element in specific scenario. (UUM-107916)
Editor: Fixed EditorToolbarDropdownToggle hides label when in vertical layout but shows in horizontal. (UUM-105065)
Editor: Fixed measure and word-wrapping instabilities with Text. (UUM-79773)
Editor: Fixed underline generation crashing the editor when using Dynamic OS font where the glyph is not available. (UUM-88009)
Editor: Removed Unity Logo requirement from documentation. (UUM-112839)
Editor: Update selection properly for touch screen keyboard when using SelectRange (UUM-81534)
GI: Raised the limit of probes that APV can handle and also introduced a descriptive error message for the console in case this new limit is exceeded (UUM-103389)
Graphics: Fixed perpetually increasing procedural indirect draw calls in HDRP's Volumetric Fog pass when connecting a player build to the Frame Debugger. (UUM-107818)
iOS: Fixed Canvas not being rendered when app goes to background. (UUM-114602)
Package: Version Control: Fixed obsolete references to TreeViewState. (VCS-1007414)
Physics: Fixed a crash with regards to joint gizmo drawing where having a disabled ArticulationBody as a Joint component's connected body would provide invalid data. (UUM-114481)
SRP Core: Fixed editor crash when importing an asset store package that sets active render pipeline to an invalid asset. (UUM-114721)
TextMeshPro: Fixed iOS selection issue. (UUM-112457)
uGUI: Fixed an issue where the canvas scaler could invalidate the canvas more times than necessary. (UUM-114214)
UI Elements: Modifying text white-space correctly gets reflected in UI Builder. (UUM-114727)
UI Toolkit: Fixed an issue by noting start drag and drop if the target element gets hidden after the pointer down event. (UUM-113109)
UI Toolkit: Fixed the stylesheet button in the UI Debugger appearing to do something when no source is available for the stylesheet. (UUM-87670)
UI Toolkit: Fixed UI Debugger not always updating selected panel's hierarchy when EditorWindow is moved in or out of a dock area. (UUM-113179)
Universal RP: Add conditional shader renaming for Autodesk Interactive shaders to MaterialUpgrader. (UUM-113600)
URP: Fixed an issue in UberPostProcessPass where invalid texture handles could be reused across execution passes, leading to a Render Graph execution error. (UUM-109708)
Video: Fixed a VideoPlayer freezes for a short duration after 1 second when streaming on WebGL from StreamingAssets. (UUM-111608)
Package changes in 6000.2.3f1
Packages updated

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