• Games
  • Industry
  • Resources
  • Community
  • Learning
  • Support
Development
Unity Engine
Build 2D and 3D games for any platform
DownloadPlans and pricing
Monetization
In-App Purchase (IAP)
Discover and manage IAP across stores
Mediation
Maximize revenue and optimize monetization
Ad Quality
Protect your app’s user experience
Tapjoy
Build long-term user loyalty
All monetization products
User acquisition
User acquisition
Get discovered and acquire mobile users
Unity Vector AI
Connect players with the right games
Aura on-device advertising
Reach users on-device at peak engagement
All growth products
Use cases
3D collaboration
Build and review 3D projects in real time
Immersive training
Train in immersive environments
Customer experiences
Create interactive 3D experiences
All industry solutions
Industries
Manufacturing
Achieve operational excellence
Retail
Transform in-store experiences into online ones
Automotive
Elevate innovation and in-car experiences
All industries
Technical library
Documentation
Official user manuals and API references
Developer tools
Release versions and issue tracker
Roadmap
Review upcoming features
Glossary
Library of technical terms
Insights
Case studies
Real-world success stories
Best practice guides
Expert tips and tricks
All resources
What's new
Blog
Updates, information, and technical tips
News
News, stories, and press center
Community Hub
Discussions
Discuss, problem-solve, and connect
Events
Global and local events
Community stories
Made with Unity
Showcasing Unity creators
Livestreams
Join devs, creators, and insiders
Unity Awards
Celebrating Unity creators worldwide
For every level
Unity Learn
Master Unity skills for free
Professional training
Level up your team with Unity trainers
New to Unity
Getting started
Kickstart your learning
Unity Essential Pathways
New to Unity? Start your journey
How-to Guides
Actionable tips and best practices
Education
For students
Kickstart your career
For educators
Supercharge your teaching
Education Grant License
Bring Unity’s power to your institution
Certifications
Prove your Unity mastery
Support options
Get help
Helping you succeed with Unity
Success plans
Reach your goals faster with expert support
FAQ
Answers to common questions
Contact us
Connect with our team
Plans and pricing
Language
  • English
  • Deutsch
  • 日本語
  • Français
  • Português
  • 中文
  • Español
  • Русский
  • 한국어
Social
Currency
Purchase
  • Products
  • Unity Ads
  • Subscription
  • Unity Asset Store
  • Resellers
Education
  • Students
  • Educators
  • Institutions
  • Certification
  • Learn
  • Skills Development Program
Download
  • Unity Hub
  • Download Archive
  • Beta Program
Unity Labs
  • Labs
  • Publications
Resources
  • Learn platform
  • Community
  • Documentation
  • Unity QA
  • FAQ
  • Services Status
  • Case Studies
  • Made with Unity
Unity
  • Our Company
  • Newsletter
  • Blog
  • Events
  • Careers
  • Help
  • Press
  • Partners
  • Investors
  • Affiliates
  • Security
  • Social Impact
  • Inclusion & Diversity
  • Contact us
Copyright © 2025 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell or Share My Personal Information

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

  1. Unity Newsroom
  2. Unity 2.6 Released And Now Free!

Unity 2.6 Released And Now Free!

Oct 28, 2009

Unity Technologies Renames Unity Indie to Unity and Makes It Freely Available

SAN FRANCISCO, CA - October 28, 2009

Today at the Unite Conference, Unity Technologies, the leading provider of the multi-platform game development platform for Web, PC, Mac, Wii and iPhone, announced that version 2.6 of its Unity Platform is available and that the feature-packed Unity (formerly known as Unity Indie and priced at $199) is now available at no cost at https://unity3d.com/unity/download to make it possible for all developers to get access to the best development platform available. Unity Pro will continue to be priced at $1,499 per license.

Since 2005, Unity Technologies has provided the most powerful and easiest to use multi-platform game development suite of products used by more than 10,000 developers worldwide. The Unity platform is currently used in world class games such as Tiger Woods PGA Tour Online by Electronic Arts, the Quest for R2D2 by LEGO® and FusionFall by Cartoon Networks. Earlier this year, Unity for iPhone was released and to date, more than 325 games are using the Unity engine to power their iPhone games, including Zombieville USA, one of the top 10 iPhone games measured by units sold.

“Unity Technologies has always believed that the best technology and products should be made available to all developers. We want to accelerate the availability of high quality interactive content,“ said David Helgason, CEO of Unity Technologies. “With the explosive growth in new platforms and performance improvement in our Unity suite of products, we believe that there are no technical hurdles remaining for high quality interactive content everywhere. Now we are removing financial hurdles as well. Unity is mature enough and easy enough to use that it can be the entry point for those developers taking their first steps with the technology.”

With the newest release of the Unity Platform, Unity has taken further steps towards fitting into large-scale production environments. Unity now has full support for external versioning tools such as Subversion, Perforce or any other VCS out there. Full integration with Visual Studio has also been added — Unity can automatically sync a VS project to source code so that all of the scripts are in the solution and IntelliSense is configured.

In order to cement Unity Pro’s position as a high-end development environment, Unity Technologies has also added a number of upgrades to the graphics system; offscreen effects supports full anti aliasing and has added a built-in screen space ambient occlusion effect.

A key focus of Unity Technologies is to enable its customers to make better online games, so the company has added a number of performance optimizations as well as fully threaded background streaming of assets. This allows Unity games to launch faster and run smoother – something that is used to full potential in Tiger Woods PGA Tour Online. This latest game from Electronic Arts is available at https://tigerwoodsonline.ea.com/

Visit https://unity3d.com to see the entire list of new features and improvements!

To find out more about Unity visit the website or come to the Unite conference where the new 2.6 version is being demonstrated.

Join Unity at the Unite Conference in San Francisco October 27-30, 2009

This year, the Unite conference features a keynote by Richard Hilleman, Chief Creative Officer at Electronic Arts, and a special free to attend 1-day boot camp for Flash users to learn about transitioning to Unity in addition to a packed program of tutorials, technical sessions and hands on lab time.

Following Unity tradition, Unite has proven to be an event for making new business contacts, showing projects, making friends and learning how to do stuff bigger and better.

Unite takes place on October 27-30, 2009 at the Fort Mason Center in San Francisco, California. For more information about Unite and to register visit [https://unity3d.com/unite/}(https://unity3d.com/unite/)