The foundation of live games
The most successful live games engage players with features for community building, as well as progression and purchase tracking. Provide a persistent player identity to help your players make the most of these features and develop a deeper connection with your game.


Cross-platform support
Launching on multiple platforms can encourage players to play your game more often. Deliver a smooth and persistent player experience across devices so they can pick up where they left off.
Flexible implementation
Unity Authentication and Unity Player Accounts offer you the flexibility to oversee your players’ identities by providing mix-and-match features suited to your game and target platforms.

Frequently asked questions
Authentication is a solution for you to create new users within games. It supports platform-specific logins on Google Play, Apple, Facebook, Steam, and in-house sign-in solutions. Player Accounts is Unity’s sign-in solution that ensures persistence across platforms, devices, and games.
Choose Authentication when:
- You already have a third-party or custom identity solution and want to continue using it with Unity Gaming Services (UGS).
- You do not need an identity solution, but want to offer your players the ability to sign in either anonymously or with popular platforms (Google, Google Play Games, Apple, Apple Game Center, etc.).
Choose Player Accounts when:
- You want to have an identity solution that is cross-game and cross-publisher.
- You want to offer email and password sign-in and signup capabilities.
Unity Player Accounts and Unity Authentication are both free products.
Player Accounts currently supports Android, iOS, Windows, and MacOS.
Language support includes Arabic, English, French, German, Indonesian, Italian, Japanese, Korean, Polish, Portuguese (BR), Russian, Spanish, and Turkish.
Player Accounts is just one identity provider that Authentication supports, in addition to anonymous, Apple, Google, Facebook, Steam, etc.
The following requires Authentication:
Cloud Save, Economy, Lobby, Relay, Matchmaker, Friends, UGC, Moderation*
* Not available to the general public yet, still in development/beta
These services are integrated but not required:
Voice and Text Chat (Vivox), Analytics, Player Engagement