Reach players directly with web games
In this new Dev Summit session, Unity product and engineering leads share best practices for setting up web games in Unity 2022 LTS, including time-saving tips, optimization tricks, and a discussion of why the web platform is key for reaching certain audiences without being blocked by hardware requirements or app stores. They also share how some creative developers found success on CrazyGames – a web gaming platform where Unity titles rack up around 75 million plays per month – by bringing their games from mobile app stores directly to players through web browsers. Additionally, the presenters provide a sneak peek at the improvements and continued investments Unity is making in web runtimes coming to Unity 6.
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