Manual installs
Component installers
- Android Build Support
- iOS Build Support
- visionOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (IL2CPP)
- Mac Dedicated Server Build Support
- WebGL Build Support
- Windows Build Support (Mono)
- Windows Dedicated Server Build Support
- Documentation
- Android Build Support
- iOS Build Support
- visionOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (IL2CPP)
- Mac Dedicated Server Build Support
- WebGL Build Support
- Windows Build Support (Mono)
- Windows Dedicated Server Build Support
- Documentation
- Android Build Support
- iOS Build Support
- tvOS Build Support
- visionOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (Mono)
- Mac Dedicated Server Build Support
- Universal Windows Platform Build Support
- WebGL Build Support
- Windows Build Support (IL2CPP)
- Windows Dedicated Server Build Support
- Documentation
Release
Known Issues in 2022.3.72f1
- Metal: Game freezes after command buffer Timeout error (UUM-125778)
- Metal: macOS stutters in a minimal project in the Editor in Play Mode (UUM-85256)
- Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times (UUM-112470)
2022.3.72f1 Release Notes
Improvements
- Adaptive Performance: Upgraded Adaptive Performance from 4 to 5 to add 16KB support and more useful features and bug fixes from the 5.x line. (UUM-126684)
- iOS: Implement UIScene lifecycle events for iOS/tvOS/VisionOS.
Fixes
- Android: Fixed instability in Android test "ExportGradleProjectForApk_WithSplitBinary_CreatesOBBAndShowsWarning". (UUM-122699)
- Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use. (UUM-132087)
- Graphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. (UUM-126066)
- iOS: Fixed iOS 26 logs appearing as
in Console app. (UUM-129367) - iOS: Fixed on screen keyboard not reopening when using number pad or phone pad keyboard type. (UUM-132968)
- Shadergraph: Nodes are now properly selected after copy-paste or duplication. (UUM-110841)
- Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
- Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
- Version Control: Fixed intermittent failures in Version Control native tests on linux. (UUM-130258)
Package changes in 2022.3.72f1
Packages updated
- com.unity.adaptiveperformance: 4.0.1 to 5.1.6
- com.unity.adaptiveperformance.samsung.android: 4.0.2 to 5.1.0
- com.unity.addressables: 1.28.1 to 1.28.2
- com.unity.burst: 1.8.27 to 1.8.28
- com.unity.collab-proxy: 2.11.2 to 2.11.3
- com.unity.ide.rider: 3.0.38 to 3.0.39
- com.unity.inputsystem: 1.17.0 to 1.18.0
- com.unity.mobile.android-logcat: 1.4.6 to 1.4.7
- com.unity.mobile.notifications: 2.4.2 to 2.4.3
- com.unity.performance.profile-analyzer: 1.2.3 to 1.3.1
- com.unity.purchasing: 4.14.0 to 4.14.2
- com.unity.scriptablebuildpipeline: 1.23.2 to 1.23.3
- com.unity.services.analytics: 6.2.0 to 6.2.1
- com.unity.xr.arcore: 5.2.0 to 5.2.2
- com.unity.xr.arfoundation: 5.2.0 to 5.2.2
- com.unity.xr.arkit: 5.2.0 to 5.2.2
- com.unity.xr.hands: 1.7.2 to 1.7.3
- com.unity.profiling.systemmetrics.mali: 1.1.0 to 1.1.1
- com.unity.memoryprofiler: 1.1.9 to 1.1.10
- com.unity.dt.app-ui: 1.0.2 to 1.3.5
- com.unity.microsoft.gdk: 1.4.4 to 1.5.0
- com.unity.microsoft.gdk.tools: 1.4.4 to 1.5.0
- com.unity.microsoft.gdk.discovery: 1.1.0 to 1.2.0
- com.unity.asset-manager-for-unity: 1.9.0 to 1.9.1
Changeset: 2b7afb1dc8e1
Third Party Notices
For more information please see our Open Source Software Licences FAQ on the Unity Support Portal
- Build-Support-Android-IL2CPP-2022.3.72f1.pdf
- Build-Support-EmbeddedLinux-IL2CPP-2022.3.72f1.pdf
- Build-Support-Linux-IL2CPP-2022.3.72f1.pdf
- Build-Support-Linux-Mono-2022.3.72f1.pdf
- Build-Support-VisionOS-IL2CPP-2022.3.72f1.pdf
- Build-Support-Windows-IL2CPP-2022.3.72f1.pdf
- Build-Support-Windows-Mono-2022.3.72f1.pdf
- Build-Support-Windows-UWP-Mono-2022.3.72f1.pdf
- Build-Support-Windows-WebGL-IL2CPP-2022.3.72f1.pdf
- Build-Support-iOS-IL2CPP-2022.3.72f1.pdf
- Build-Support-macOS-IL2CPP-2022.3.72f1.pdf
- Build-Support-macOS-Mono-2022.3.72f1.pdf
- Build-Support-tvOS-IL2CPP-2022.3.72f1.pdf
- Editor-Linux-Mono-2022.3.72f1.pdf
- Editor-Windows-Mono-2022.3.72f1.pdf
- Editor-macOS-Arm64-Mono-2022.3.72f1.pdf
- Editor-macOS-Mono-2022.3.72f1.pdf
- Player-Android-IL2CPP-2022.3.72f1.pdf
- Player-EmbeddedLinux-IL2CPP-2022.3.72f1.pdf
- Player-Linux-IL2CPP-2022.3.72f1.pdf
- Player-Linux-Mono-2022.3.72f1.pdf
- Player-VisionOS-IL2CPP-2022.3.72f1.pdf
- Player-Windows-IL2CPP-2022.3.72f1.pdf
- Player-Windows-Mono-2022.3.72f1.pdf
- Player-Windows-UWP-Mono-2022.3.72f1.pdf
- Player-Windows-WebGL-IL2CPP-2022.3.72f1.pdf
- Player-iOS-IL2CPP-2022.3.72f1.pdf
- Player-macOS-IL2CPP-2022.3.72f1.pdf
- Player-macOS-Mono-2022.3.72f1.pdf
- Player-tvOS-IL2CPP-2022.3.72f1.pdf

