Manual installs
Operating systems
-Component installers
macOS ARM64
+macOS
+Windows
+Release
Release notes
+Known Issues in 2022.3.72f1
Metal: Game freezes after command buffer Timeout error (UUM-125778)
Metal: macOS stutters in a minimal project in the Editor in Play Mode (UUM-85256)
Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times (UUM-112470)
2022.3.72f1 Release Notes
Improvements
- Adaptive Performance: Upgraded Adaptive Performance from 4 to 5 to add 16KB support and more useful features and bug fixes from the 5.x line. (UUM-126684)
Fixes
Android: Fixed instability in Android test "ExportGradleProjectForApk_WithSplitBinary_CreatesOBBAndShowsWarning". (UUM-122699)
Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use. (UUM-132087)
Graphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. (UUM-126066)
iOS: Fixed iOS 26 logs appearing as <private> in Console app. (UUM-129367)
iOS: Fixed on screen keyboard not reopening when using number pad or phone pad keyboard type. (UUM-132968)
Shadergraph: Nodes are now properly selected after copy-paste or duplication. (UUM-110841)
Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
Version Control: Fixed intermittent failures in Version Control native tests on linux. (UUM-130258)
Package changes in 2022.3.72f1
Packages updated
Changeset
+Third Party Notices
Release notes
+Known Issues in 2022.3.72f1
Metal: Game freezes after command buffer Timeout error (UUM-125778)
Metal: macOS stutters in a minimal project in the Editor in Play Mode (UUM-85256)
Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times (UUM-112470)
2022.3.72f1 Release Notes
Improvements
- Adaptive Performance: Upgraded Adaptive Performance from 4 to 5 to add 16KB support and more useful features and bug fixes from the 5.x line. (UUM-126684)
Fixes
Android: Fixed instability in Android test "ExportGradleProjectForApk_WithSplitBinary_CreatesOBBAndShowsWarning". (UUM-122699)
Editor: Fixed an issue where custom property drawers would be DIsposed when they were still in use. (UUM-132087)
Graphics: Fixed rare deadlock scenario in AsyncResourceUploadBlocking() occasionally happening when loading resources (typically Textures) from AssetBundles. (UUM-126066)
iOS: Fixed iOS 26 logs appearing as <private> in Console app. (UUM-129367)
iOS: Fixed on screen keyboard not reopening when using number pad or phone pad keyboard type. (UUM-132968)
Shadergraph: Nodes are now properly selected after copy-paste or duplication. (UUM-110841)
Version Control: Fixed a compilation error caused by an invalid duplicated GUID in WaitForPendingOperations.cs.meta in 2.11.2.
Version Control: Fixed accessing Editor internals directly on versions below Unity 6.3.
Version Control: Fixed intermittent failures in Version Control native tests on linux. (UUM-130258)
Package changes in 2022.3.72f1
Packages updated

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