Manual installs
Operating systems
-Component installers
Windows
+macOS
+macOS ARM64
+Release
Release notes
+Known Issues in 2022.3.71f1
- 6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project (UUM-131104)
- Metal: Game freezes after command buffer Timeout error (UUM-125778)
- Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times (UUM-112470)
- Vulkan: Crashes in the wild on Vulkan in CreateDepthSurfaceImpl (UUM-114531)
2022.3.71f1 Release Notes
Features
- Version Control: Added a cset by cset diff panel in the branches view.
- Version Control: Added a properties panel for the selected changeset/shelveset.
- Version Control: Added branch name(s) to the branch deletion dialog.
- Version Control: Added empty state in the history view.
- Version Control: Added specific empty states for Pending/Incoming Changes with filters.
Changes
- Editor: Changed previous fix to only happen in Editor outside of Play Mode.
- Version Control: Displayed progress indicator overlaying the view.
- Version Control: Implemented a "clever" truncation of paths.
- Version Control: Moved incoming and shelves notifications to the top bar.
- Version Control: Redesigned all the views and dialogs.
- Version Control: Redesigned the main panel to include a top breadcrumb.
- Version Control: Renamed toolbar dropdown to comply with a 120px max width limit in 6.5.
- Version Control: Show real indeterminate progress bar.
- Version Control: Updated deleted and moved overlay icons.
Fixes
- Asset Bundles: Fixed cache-related crash on iOS when loading assets. (UUM-120877)
- Documentation: Fixed documentation on GetPixelBilinear describing the behavior in detail. (UUM-78472)
- Editor: Fixed potentiel heap-buffer-overflow when applying prefabs modifications. (UUM-131207)
- Editor: Fixed Unity Editor not detecting Unity Hub installation on Linux. The Editor now correctly checks both user-local (~/.local/share/applications/) and system-wide (/usr/share/applications/) locations for the Hub desktop file, and properly respects the XDG_DATA_HOME environment variable. (UUM-96606)
- Graphics: Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. (UUM-128966)
- Version Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled. (UUM-128080)
- Version Control: Fixed Editor freezes/hangs on "Reloading Domain" when entering Play Mode.
- Version Control: Fixed Project Settings window moving to background when enabling or disabling Unity VCS in the Unity Version Control Settings.
- Version Control: Fixed the delete shortcut not working on macOS.
- Version Control: Fixed the menu references to Explorer instead of Finder when running on macOS.
- Version Control: Fixed Version control icon disappearing when opening a scene or switching Play Mode.
Package changes in 2022.3.71f1
Packages updated
Changeset
+Changeset: c9bf13b0b844
Third Party Notices
Release notes
+Known Issues in 2022.3.71f1
- 6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project (UUM-131104)
- Metal: Game freezes after command buffer Timeout error (UUM-125778)
- Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times (UUM-112470)
- Vulkan: Crashes in the wild on Vulkan in CreateDepthSurfaceImpl (UUM-114531)
2022.3.71f1 Release Notes
Features
- Version Control: Added a cset by cset diff panel in the branches view.
- Version Control: Added a properties panel for the selected changeset/shelveset.
- Version Control: Added branch name(s) to the branch deletion dialog.
- Version Control: Added empty state in the history view.
- Version Control: Added specific empty states for Pending/Incoming Changes with filters.
Changes
- Editor: Changed previous fix to only happen in Editor outside of Play Mode.
- Version Control: Displayed progress indicator overlaying the view.
- Version Control: Implemented a "clever" truncation of paths.
- Version Control: Moved incoming and shelves notifications to the top bar.
- Version Control: Redesigned all the views and dialogs.
- Version Control: Redesigned the main panel to include a top breadcrumb.
- Version Control: Renamed toolbar dropdown to comply with a 120px max width limit in 6.5.
- Version Control: Show real indeterminate progress bar.
- Version Control: Updated deleted and moved overlay icons.
Fixes
- Asset Bundles: Fixed cache-related crash on iOS when loading assets. (UUM-120877)
- Documentation: Fixed documentation on GetPixelBilinear describing the behavior in detail. (UUM-78472)
- Editor: Fixed potentiel heap-buffer-overflow when applying prefabs modifications. (UUM-131207)
- Editor: Fixed Unity Editor not detecting Unity Hub installation on Linux. The Editor now correctly checks both user-local (~/.local/share/applications/) and system-wide (/usr/share/applications/) locations for the Hub desktop file, and properly respects the XDG_DATA_HOME environment variable. (UUM-96606)
- Graphics: Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. (UUM-128966)
- Version Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled. (UUM-128080)
- Version Control: Fixed Editor freezes/hangs on "Reloading Domain" when entering Play Mode.
- Version Control: Fixed Project Settings window moving to background when enabling or disabling Unity VCS in the Unity Version Control Settings.
- Version Control: Fixed the delete shortcut not working on macOS.
- Version Control: Fixed the menu references to Explorer instead of Finder when running on macOS.
- Version Control: Fixed Version control icon disappearing when opening a scene or switching Play Mode.
Package changes in 2022.3.71f1
Packages updated

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