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Unity 2022.3.71f1

Released on Jan 14, 2026

Manual installs

Component installers

Release

Known Issues in 2022.3.71f1

  • 6000.0.64f1: [DX12] [Win11 ARM64] Machine crashes and restarts while trying to create a new project (UUM-131104)
  • Metal: Game freezes after command buffer Timeout error (UUM-125778)
  • Video: Fix for 2022.3.X: VideoPlayer freezes or stops on certain Android devices when enabling and disabling the Video multiple times (UUM-112470)
  • Vulkan: Crashes in the wild on Vulkan in CreateDepthSurfaceImpl (UUM-114531)

2022.3.71f1 Release Notes

Features

  • Version Control: Added a cset by cset diff panel in the branches view.
  • Version Control: Added a properties panel for the selected changeset/shelveset.
  • Version Control: Added branch name(s) to the branch deletion dialog.
  • Version Control: Added empty state in the history view.
  • Version Control: Added specific empty states for Pending/Incoming Changes with filters.

Improvements

  • Graphics: Handle case where vulkan pipeline cache file could be corrupted and cause vkCreatePipelineCache to fail.

Changes

  • Editor: Changed previous fix to only happen in Editor outside of Play Mode.
  • Version Control: Displayed progress indicator overlaying the view.
  • Version Control: Implemented a "clever" truncation of paths.
  • Version Control: Moved incoming and shelves notifications to the top bar.
  • Version Control: Redesigned all the views and dialogs.
  • Version Control: Redesigned the main panel to include a top breadcrumb.
  • Version Control: Renamed toolbar dropdown to comply with a 120px max width limit in 6.5.
  • Version Control: Show real indeterminate progress bar.
  • Version Control: Updated deleted and moved overlay icons.

Fixes

  • Asset Bundles: Fixed cache-related crash on iOS when loading assets. (UUM-120877)
  • Documentation: Fixed documentation on GetPixelBilinear describing the behavior in detail. (UUM-78472)
  • Editor: Fixed potentiel heap-buffer-overflow when applying prefabs modifications. (UUM-131207)
  • Editor: Fixed Unity Editor not detecting Unity Hub installation on Linux. The Editor now correctly checks both user-local (~/.local/share/applications/) and system-wide (/usr/share/applications/) locations for the Hub desktop file, and properly respects the XDG_DATA_HOME environment variable. (UUM-96606)
  • Graphics: Fallback to main-thread skin matrix calculation for non-optimized SkinnedMeshRenderers when serialized with "m_DirtyAABB" set to true and "Update When Offscreen" is enabled. (UUM-128966)
  • Version Control: Added instructions on how to disable the deep scan of local packages when a timeout occurs and the setting is enabled. (UUM-128080)
  • Version Control: Fixed Editor freezes/hangs on "Reloading Domain" when entering Play Mode.
  • Version Control: Fixed Project Settings window moving to background when enabling or disabling Unity VCS in the Unity Version Control Settings.
  • Version Control: Fixed the delete shortcut not working on macOS.
  • Version Control: Fixed the menu references to Explorer instead of Finder when running on macOS.
  • Version Control: Fixed Version control icon disappearing when opening a scene or switching Play Mode.

Package changes in 2022.3.71f1

Packages updated

Changeset: c9bf13b0b844

Third Party Notices

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