Manual installs
Operating systems
-Component installers
Windows
+macOS
+macOS ARM64
+Release
Release notes
+Known Issues in 2022.3.50f1
Asset - Database: "Missing Prefab Asset" error in a SubScene after Domain Reload (UUM-82547)
Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12 (UUM-77757)
Editor Platform: [Linux] Crash on MenuController::ExecuteMenuItem when selecting recent scene (UUM-82381)
Environment Effects: A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector (UUM-82801)
Hybrid Renderer: [Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when adding "PerObjectData.ReflectionProbes" (UUM-79332)
IAP: [Android] Build fails with Error "A failure occurred while executing com.android.build.gradle.internal.tasks.CheckDuplicatesRunnable" when using In-App Purchasing and Facebook SDK (UUM-76723)
Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API (UUM-44222)
Shader System: Crash when selecting a certain material (UUM-73507)
Vulkan: [Android] Particles not rendered in the Player on some Android devices with Android 14 (UUM-68080)
2022.3.50f1 Release Notes
Improvements
- Shaders: Improved shader compilation logging in the player. (UUM-79781)
API Changes
- iOS: Added: Added iPhone 16 device generation enums and screen cutouts.
Fixes
Asset Bundles: Improved performance of AssetBundle.UnloadAsync. In certain large bundles with many scenes, the async unloading could take an excessively long time.
Audio: Fixed a bug that would cause the editor to throw a null reference exception when selecting a clip with auto play turned on. (UUM-71823)
Editor: Fixed crash when a Material Variant was missing its grandparent. (UUM-77741)
Editor: Fixed the texture's alpha appears as opaque white when the texture format is set to BC7. (UUM-77153)
Editor: Linux Editor no longer crashes when attempting to drag from the Project window to the Scene View. (UUM-79812)
HDRP: This PR fixes the artifact of non-physical DOF if it's used with TAA and dynamic resolution; The artifacts appear for a frame after the screen resolution changes. (UUM-70751)
Linux: Fixed Linux New Input System (Editor and Runtime) not detecting certain keys in Non-US Layouts. (UUM-73613)
Physics: Fixed an issue with cloth self collision where setting and clearing self collision indices would cause simulation artifacts unless self collision distance was set to 0.0f prior to clearing. Now when clearing self collision indices distance/stiffness no longer play a role in the simulation of the cloth component. (UUM-78851)
Universal RP: Fixed Depth Buffer flickering during screen recording in Android Application. (UUM-77428)
Version Control: Fixed token renewal issue: Can't obtain a new token (Message: Invalid Refresh Token., Code: 132.104).
Package changes in 2022.3.50f1
Packages updated
Changeset
+Third Party Notices
Release notes
+Known Issues in 2022.3.50f1
Asset - Database: "Missing Prefab Asset" error in a SubScene after Domain Reload (UUM-82547)
Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12 (UUM-77757)
Editor Platform: [Linux] Crash on MenuController::ExecuteMenuItem when selecting recent scene (UUM-82381)
Environment Effects: A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector (UUM-82801)
Hybrid Renderer: [Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when adding "PerObjectData.ReflectionProbes" (UUM-79332)
IAP: [Android] Build fails with Error "A failure occurred while executing com.android.build.gradle.internal.tasks.CheckDuplicatesRunnable" when using In-App Purchasing and Facebook SDK (UUM-76723)
Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API (UUM-44222)
Shader System: Crash when selecting a certain material (UUM-73507)
Vulkan: [Android] Particles not rendered in the Player on some Android devices with Android 14 (UUM-68080)
2022.3.50f1 Release Notes
Improvements
- Shaders: Improved shader compilation logging in the player. (UUM-79781)
API Changes
- iOS: Added: Added iPhone 16 device generation enums and screen cutouts.
Fixes
Asset Bundles: Improved performance of AssetBundle.UnloadAsync. In certain large bundles with many scenes, the async unloading could take an excessively long time.
Audio: Fixed a bug that would cause the editor to throw a null reference exception when selecting a clip with auto play turned on. (UUM-71823)
Editor: Fixed crash when a Material Variant was missing its grandparent. (UUM-77741)
Editor: Fixed the texture's alpha appears as opaque white when the texture format is set to BC7. (UUM-77153)
Editor: Linux Editor no longer crashes when attempting to drag from the Project window to the Scene View. (UUM-79812)
HDRP: This PR fixes the artifact of non-physical DOF if it's used with TAA and dynamic resolution; The artifacts appear for a frame after the screen resolution changes. (UUM-70751)
Linux: Fixed Linux New Input System (Editor and Runtime) not detecting certain keys in Non-US Layouts. (UUM-73613)
Physics: Fixed an issue with cloth self collision where setting and clearing self collision indices would cause simulation artifacts unless self collision distance was set to 0.0f prior to clearing. Now when clearing self collision indices distance/stiffness no longer play a role in the simulation of the cloth component. (UUM-78851)
Universal RP: Fixed Depth Buffer flickering during screen recording in Android Application. (UUM-77428)
Version Control: Fixed token renewal issue: Can't obtain a new token (Message: Invalid Refresh Token., Code: 132.104).
Package changes in 2022.3.50f1
Packages updated

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