Release Notes Background

Unity 2022.3.39f1

Released on Jul 23, 2024

Manual installs

Component installers

Release

Known Issues in 2022.3.39f1

  • Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)

  • Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)

  • Asset - Database: OnAfterDeserialize is not called when Prefabs are instantiated using InstantiateAsync (UUM-71810)

  • Asset Bundles: The resource is not properly referenced when there is a dependency on another asset bundle (UUM-74871)

  • Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack (UUM-55981)

  • DirectX12: Editor crashes when starting a new game session using Direct3D12 Graphics API (UUM-74726)

  • DOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building (UUM-41830)

  • Kernel: Profiler does not profile after building the Project with Autoconnect Profiler Option enabled (UUM-71750)

  • Kernel: VirtualFileSystem crash because of data races. (UUM-72557)

  • Material: Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn when opening a project after deleting an Asset (UUM-75191)

  • Mono: [TypeCache] Crash on RaiseException when opening a specific project (UUM-66498)

  • PhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject (UUM-65366)

  • Scene Management: Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy (UUM-73287)

  • Serialization: Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJunction GameObject is selected in the Hierarchy Window (UUM-74373)

  • UI Toolkit Controls: MultiColumnListView causes a memory leak when repeatedly shown and hidden (UUM-72241)

  • UI Toolkit Controls: The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list (UUM-69616)

  • UI Toolkit Framework: "TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour." thrown when selecting Asset then selecting and deselecting Texture 2D (UUM-35998)

  • Vulkan: [Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API set to Vulkan (UUM-73447)

2022.3.39f1 Release Notes

Improvements

  • Editor: Added details to the "incompatible keyword space" error message which is occasionally generated by shaders. (UUM-58563)

Fixes

  • AI: Fixed an issue where NavMeshData belonging to a scene would remain loaded after the scene had been offloaded. This issue only occurred when the "Do not reload scene"-option has been checked in the editor settings. (UUM-29346)

  • Animation: Fixed additive animations ever increasing non animated values. (UUM-68376)

  • DX12: Corrected unbind counter resources to prevent GPU crash. (UUM-75100)

  • DX12: Fixed incorrect values for GetNextFrameFenceValue() in render plugins. (UUM-72389)

  • Editor: Fixed wrong unity version in gradle overview documentation. (UUM-75674)

  • Graphics: Fixed crash when using SRP, Handle.DrawOutline() and filtering the hierarchy. (UUM-67677)

  • Graphics: The condition for the "Graphics.CopyTexture with a region will not copy readable texture data for compressed formats" warnings has been fixed to match the documentation so that when a CPU copy would not normally be attempted (ie., at least one texture is not readable), the warnings will not appear. (UUM-73721)

  • Package Manager: Fixed Exception Thrown When Minor Unity Version is Zero. (UUM-73851)

  • Particles: Fixed crash when calling Camera.Render during OnApplicationQuit. (UUM-55832)

  • Shadergraph: Fixed issues with the Feature Examples sample and Production Ready Shaders sample. (UUM-75425)

  • UI Toolkit: Fixed a stack overflow and provided users with proper logs explaining the situation when it occurs. (UUM-69438)

  • VFX Graph: Fixed Screen Space Size block in Shader Graph outputs. (UUM-64713)

  • Video: Memory increases gradually when UWP webcam is opened/closed. (UUM-62347)

  • Windows: Fixed issue with non-native Refreshrate not being restored in Exclusive Fullscreen mode upon restart. (UUM-62542)

Package changes in 2022.3.39f1

Packages updated

Changeset: 4e1b0f82c39a

Third Party Notices

Looking for a different release?

Find the Unity version that’s compatible with your existing projects, or that provides you with specific features unavailable in newer versions.