Manual installs
Component installers
- Android Build Support
- iOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (Mono)
- Mac Dedicated Server Build Support
- Universal Windows Platform Build Support
- WebGL Build Support
- Windows Build Support (IL2CPP)
- Windows Dedicated Server Build Support
- Documentation
- Android Build Support
- iOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (IL2CPP)
- Mac Dedicated Server Build Support
- WebGL Build Support
- Windows Build Support (Mono)
- Windows Dedicated Server Build Support
- Documentation
- Android Build Support
- iOS Build Support
- tvOS Build Support
- Linux Build Support (IL2CPP)
- Linux Build Support (Mono)
- Linux Dedicated Server Build Support
- Mac Build Support (IL2CPP)
- Mac Dedicated Server Build Support
- WebGL Build Support
- Windows Build Support (Mono)
- Windows Dedicated Server Build Support
- Documentation
Release
Known Issues in 2021.3.57f2
- DirectX12: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected (UUM-90065)
2021.3.57f2 Release Notes
Fixes
2D: Fixed default name for Light2D on game object creation. (UUM-116587)
Graphics: Fixed MeshFilter excessively logging SendMessage warnings when used in Prefab. (UUM-114459)
HDRP: Prevent CustomPass using camera depth if the injection point is set to AfterPostprocess. Show a warning in the CustomPass inspector if this configuration is present. (UUM-79283)
SRP Core: Fixed an Issue where the MaterialUpgrader in URP wouldnt enable Alpha Clipping on Materials that started out using Render Mode Cutout. (UUM-99709)
Version Control: Fixed the error that was thrown when the "Configure Unity Version Control" button is pressed in the Build Automation settings in Build Profiles. (UUM-115391)
Package changes in 2021.3.57f2
Third Party Notices
For more information please see our Open Source Software Licences FAQ on the Unity Support Portal
- Build-Support-Android-IL2CPP-2021.3.57f2.pdf
- Build-Support-EmbeddedLinux-IL2CPP-2021.3.57f2.pdf
- Build-Support-Linux-IL2CPP-2021.3.57f2.pdf
- Build-Support-Linux-Mono-2021.3.57f2.pdf
- Build-Support-Windows-IL2CPP-2021.3.57f2.pdf
- Build-Support-Windows-Mono-2021.3.57f2.pdf
- Build-Support-Windows-UWP-Mono-2021.3.57f2.pdf
- Build-Support-Windows-WebGL-IL2CPP-2021.3.57f2.pdf
- Build-Support-macOS-IL2CPP-2021.3.57f2.pdf
- Build-Support-macOS-Mono-2021.3.57f2.pdf
- Build-Support-tvOS-IL2CPP-2021.3.57f2.pdf
- Editor-Linux-Mono-2021.3.57f2.pdf
- Editor-Windows-Mono-2021.3.57f2.pdf
- Editor-macOS-Arm64-Mono-2021.3.57f2.pdf
- Editor-macOS-Mono-2021.3.57f2.pdf
- Player-Android-IL2CPP-2021.3.57f2.pdf
- Player-EmbeddedLinux-IL2CPP-2021.3.57f2.pdf
- Player-Linux-IL2CPP-2021.3.57f2.pdf
- Player-Linux-Mono-2021.3.57f2.pdf
- Player-Windows-IL2CPP-2021.3.57f2.pdf
- Player-Windows-Mono-2021.3.57f2.pdf
- Player-Windows-UWP-Mono-2021.3.57f2.pdf
- Player-Windows-WebGL-IL2CPP-2021.3.57f2.pdf
- Player-macOS-IL2CPP-2021.3.57f2.pdf
- Player-macOS-Mono-2021.3.57f2.pdf
- Player-tvOS-IL2CPP-2021.3.57f2.pdf
- Build-Support-iOS-IL2CPP-2021.3.57f2.pdf
- Player-iOS-IL2CPP-2021.3.57f2.pdf

