2020 LTS + 2021.2 Tech Stream

Create immersive experiences

Discover artist workflows and tools that enable faster iteration and a higher degree of flexibility for an empowered game creation experience.

A space scene with footsteps and astronaut on planet

One platform. Endless possibilities.

Check out a curated list of artist features and workflows included in our newest releases, Unity 2020 Long Term Support (LTS) and the just-released 2021.2 Tech Stream. Both versions add quality, productivity, and performance to your creative experience, so you can deliver beautiful, performant games to your players.

Calidad

Access stable workflows for you and beautiful experiences for your players.

Productividad

Unlock efficient iteration and workflows for your team.

Rendimiento

Get more horsepower to seamlessly create and deliver world-class game experiences.

2020 Long Term Support (LTS)

The LTS release is for creators who value maximum stability and support. This version includes usability, performance, and stability enhancements to improve your overall experience working in and with Unity as a visual thinker.

Calidad

Las mejoras del canal de renderizado universal (URP) incluyen Camera Stacking para lograr efectos específicos, por ejemplo, la creación de modelos 3D en una interfaz de usuario 2D, el nuevo Complex Lit Shader para simular materiales tales como la pintura de automóviles y nuevas entradas de superficie en Lit Shader. La herramienta Screen Space Ambient Occlusion (oclusión ambiental en el espacio de pantalla) mejora la calidad visual de la iluminación ambiental en las escenas.

Productividad

Shader Graph ahora incluye un editor de gráficos más eficaz. El punto final de Graph es una colección modular de bloques de características en lugar de un Master Node monolítico. Las mejoras en Graph Inspector incluyen indicaciones visuales de qué características y nodos son compatibles con los ajustes seleccionados.

Rendimiento

Tanto GPU como CPU Lightmapper cuentan con un mejor muestreo y una tasa de rebote más alta, y utilizan menos memoria al integrar los mapas de luz. Observa qué objetos influyen sobre la iluminación global en una escena y usa assets de Lighting Settings para cambiar los ajustes que varias escenas utilizan simultáneamente.

Más información sobre la versión 2020 LTS

Descubre cómo profundizar en la versión para creadores que valoran tener máxima estabilidad y soporte.

Discover 2020 LTS features

Access features for visual thinkers, including updates to Cinemachine, Animation Rigging, Visual Effect Graph, 2D workflow improvements, and more.

Conferencia web sobre la versión 2020 LTS

Watch this webinar to learn about key features included in our newest release.

Flujos de trabajo de programación para darle vida a tu juego

Obtén información sobre las características sustanciales diseñadas para optimizar tus flujos de trabajo de programación.

2021.2 Tech Stream

The Tech Stream release is for creators who value having early access to newer features that help them stay on the cutting edge. With continued focus on increasing stability and robustness, this release brings a number of updates that provide creators with a higher-quality authoring and rendering experience.

Ruins game scene

SSAO is enabled on the left image and disabled on the right image

Calidad

The Universal Render Pipeline now has enhanced support for decals, improved SSAO, light cookies, and lens flares, as well as additional implementation of reflection probes. These additions are designed to produce higher-fidelity scenes and bring URP closer to feature parity with the Built-In Render Pipeline.

Productivity

Our focus on URP for this release also delivers productivity boosts for your workflow such as light anchors to efficiently manipulate lights, the VFX Graph 2D Renderer, and preset templates and samples to help you get started more quickly.

UI Toolkit in Unity Editor

UI Toolkit in action

Rendimiento

UI Toolkit is a collection of features, resources, and tools for developing user interfaces. As of 2021.2, it now supports creating and debugging runtime UI for games and applications with an intuitive workflow to help artists and designers get started faster.

Learn more about the 2021.2 Tech Stream

Find resources for those who value exploring in-progress features to stay on the cutting edge.

Discover 2021.2 Tech Stream artist features

Learn about the features for artists included in this release, such as Scene View Overlays, Sequences, VFX Graph and Shader Graph improvements, and more.

The Unity Hub

You can manage all of your Unity projects and installations with the Unity Hub. Use the Hub to access multiple installations of the Unity Editor, and create new or open existing projects.

Flujos de trabajo de scripting para darle vida a tu juego

Obtén información sobre las características sustanciales para optimizar tus flujos de trabajo de programación.

Empieza a usar Unity

Preguntas frecuentes

¿Qué versión me recomiendan para mi proyecto?

If you are in production or close to release, we recommend the LTS release. If you want to use the latest Unity features in your project or are just getting started with production, the Tech Stream is recommended.

Learn more about our different releases here.

¿Qué es una versión de TECH Stream?

This release is for creators who value exploring in-progress features to stay on the cutting edge for their next project. This version is primarily recommended for the preproduction discovery, and prototyping phases of development.

Learn more about our different releases here.

¿Qué es una versión LTS?

Esta es la versión ideal para los creadores que valoran contar con máxima estabilidad y soporte para su próximo proyecto. Esta es nuestra versión predeterminada y se recomienda principalmente para los creadores que ya pasaron la fase de preproducción del desarrollo y que están a punto de fijar la producción con una versión específica de Unity. 

Puedes obtener más información sobre las diferentes versiones aquí.

¿Cuál es la diferencia entre un paquete verificado y uno publicado?

In an effort to provide more clarity around package readiness and expected release date, better quality packages, and as a direct response to feedback from you, we’ve created a more rigorous process for labeling packages, as well as a new categorization system.

Learn more here.

 

¿Cómo accedo a las versiones alfa y beta?

Both our alpha and beta releases are open to everyone, so no signup is required. Get started by downloading them from the Unity Hub. Because there may be feature-stability issues with these early releases, we do not recommend them for projects in production, and we highly recommend that you back up any project before you open it with an alpha or beta release.

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