Unity Awards 2014
Golden cube
Runners Up
- Device 6 by Simogo
- Gone Home by Fullbright Company
- Max: The Curse of Brotherhood by Press Play
- Monument Valley by ustwo
- Republique by Camoflaj
Best 3D Visuals
Runners Up
- Guardian Stone by Delusion Studio
- Hitman GO by Square Enix Montreal
- Max: The Curse of Brotherhood by Press Play
- Republique by Camoflaj
- The Room by Fireproof
Best 2D Visuals
Runners Up
- Beatbuddy: Tale of the Guardians by THREAKS
- Device 6 by Simogo
- Ittle Dew by Ludosity
- Rakoo's Adventure by Old Skull Games
- Teslagrad by Rain Games
Best Gameplay
Runners Up
- Gone Home by Fullbright Company
- Hitman GO by Square Enix Montreal
- Jazzpunk by Necrophone Games
- The Bridge by Ty Taylor and Mario Castaneda
- Threes by Sirvo
Tech Achievement
Runners Up
- Alloy by RUST LTD
- Particle Playground by Polyfied
- Sectr by Make Code Now!
- Sunshine by Punk Labs
- uFrame by Invert Game Studios
Best of VIZSIM
Runners Up
- 3D Fleet App by Neutral Digital
- 3D planning system for Olympic games by Vizerra
- DriveSim by ITCL - Virtual & Augmented reality group
- REALIS3D by Real Visual
- CloudWall for ShopFloor by Zahner
Best Non-game
Runners Up
- Iteraze by prefrontal cortex
- Seasonal Skin by Carl Emil Carlsen & Andreas Busk (sound design)
- The Entertainment by Cardboard Computer
- The Shoebox Diorama Presents by The Shoebox Diorama (Daniël Ernst)
- Toca Lab by Toca Boca
Best Student
Runners Up
- 4PM by Bojan Brbora - National Film and TV School
- Cyber Heist by Hack n' Hide - University Of Utah
- Defunct by Freshly Squeezed - Uppsala University
- Kawiteros by Kawiteam - ICAN
- See You On The Other Side by Tunnel Vision Games - Aalborg University
Community Choice
Runners Up
- Hearthstone by Blizzard Entertainment
- Republique by Camoflaj
- Guardian Stone by Delusion Studio
- Max: The Curse of Brotherhood by Press Play
- Gone Home by Fullbright Company