在多人游戏中组建派对和大厅
在创建多人游戏时,您需要确保玩家可以安全愉快地连线、交友以及一起玩游戏。
将 Lobby 和 Matchmaker 与 Authentication 搭配使用,玩家可以安全地进行身份验证、连线和自在地相互沟通。


保护您的游戏经济
将 Economy 和 IAP 与 Authentication 搭配使用,打造强大安全的游戏经济。在游戏中设置经过身份验证的登录,以便为每个玩家关联唯一的令牌和仅能自己操纵的 ID。
Resources to hit the ground running
A closer look at Game Backend
Focus on the business logic of your game, and take advantage of our expertise to manage backend infrastructure.
Nine use cases for Unity Game Backend
Building a backend to support your game systems isn’t easy, and you may not be able to build, host, and scale your own servers. Find out what our tools can do for you.
Try out our battle pass sample
The Unity Gaming Services Use Cases are a collection of samples that show you how to solve common development challenges. Read our article on our latest sample: the battle pass.
Build your game with Unity Gaming Services
Looking for an alternative to GameSparks? Unity Gaming Services has the battle-tested solutions you need to build, manage, and grow your game.