Made with Unity Monthly: January 2023 roundup
The year’s just getting started, but there’s already a lot happening. Peruse our latest monthly roundup of Made with Unity highlights to learn what’s up in the Unity community.
#MadeWithUnity games reached some exciting milestones in January.
To start, we celebrated the return of a classic as Colossal Cave was released in VR. Death in the Water 2 by Lighthouse Games also launched, and it’s proving to be quite a terrifying experience.
Finally, it’s great to see so many Made with Unity games nominated for the upcoming Academy of Interactive Arts & Sciences’ D.I.C.E. Awards. The nominees include:
- Gibbon: Beyond the Trees, IMMORTALITY, and MARVEL SNAP for Mobile Game of the Year
- TUNIC and NORCO for Adventure Game of the Year
- Cosmonious High, Tentacular, and The Last Clockwinder for Immersive Reality Game of the Year
- MARVEL SNAP for Online Game of the Year
- SpiderHeck for Fighting Game of the Year
- Disney Dreamlight Valley, Lost in Play, and Trombone Champ for Family Game of the Year
- Citizen Sleeper for Role-Playing Game of the Year
- IXION, Potion Craft: Alchemist Simulator, and Warhammer 40,000: Chaos Gate – Daemonhunters for Strategy/Simulation Game of the Year
- OlliOlli World for Sports Game of the Year
- Neon White for Action Game of the Year
- IMMORTALITY, Neon White, and TUNIC for Outstanding Achievement for an Independent Game
- Among Us VR, Cosmonious High, and The Last Clockwinder for Immersive Reality Technical Achievement
- MARVEL SNAP and TUNIC for Outstanding Achievement in Game Design
- Somerville for Outstanding Achievement in Audio Design
- Cuphead: The Delicious Last Course for Outstanding Achievement in Animation
- IMMORTALITY and TUNIC for Outstanding Achievement in Game Direction
- IMMORTALITY, NORCO, and I Was a Teenage Exocolonist for Outstanding Achievement in Story
We share new releases or milestone spotlights every Monday through @UnityGames on Twitter.
Tuesdays are dedicated to #UnityTips on Twitter. Here are two we found helpful in January:
- @elvismdd shared a classic tip to highlight the GameObject causing trouble
- @SunnyVStudio offered some nice interactive bow strings to show off in VR
We also published a recap of highlights from our 2022 developer Twitter takeovers right here on the blog. Stay tuned for plenty more throughout the year, and keep tagging us using the #UnityTips hashtag.
We love all the incredible-looking projects we see using the #MadeWithUnity hashtag.
Twitter’s @Vhalenn_ showcased a breathtaking world that’s worth exploring and @HakanssonAugust demonstrated some on-point camera work. Then, @inresin’s lizard friend took us on all sorts of adventures.
On Instagram, @Throwdrow’s floating sword (above) looked straight out of a fantasy world, while @chibig.studio’s witch had some errands to run.
We’re so excited for a new year of #MadeWithUnity, so keep adding the hashtag to your posts to show us what you’ve been up to.
There were no new Creator Spotlight streams on Twitch in January, but that doesn’t mean we weren’t busy. To close out the month, we sat down with three Unity Insiders – Samyam, Andy Touch, and Code Monkey – ahead of Global Game Jam 2023 for a kickoff panel (also on YouTube) and joined the Global Game Jam team for its Day 2 Prep Week stream.
In addition, we continued the revitalizing clips on YouTube with not one but four videos highlighting snippets from recent Creator Spotlight streams, including insight on layered explosions and stylized graphics in Rollerdrome, tips on building your email list from Thomas Brush (above), and the power of command buffers with JellyCar Worlds.
Don’t forget to follow us on Twitch and hit the notification bell so you never miss a stream. If you miss a future Creator Spotlight live broadcast, don’t worry: We upload all streams to this YouTube playlist.
On January 26, we had our first Dev Blitz Day of the year, focusing on authoring. The event was held in both the forums and the Discord server. Throughout the day, we answered more than 200 developer questions and would like to thank everyone who participated.
Our next Dev Blitz Day will be held this month (February), but the date is still TBD. Keep an eye on the forums and our Discord for future announcements.
Just in case you’re prioritizing vibes this season, we’ve got you covered with cozy assets for cozy games. What are “cozy games” you might ask? Read up on the emerging genre, and maybe it’ll spark some creative ideas for your next project.
Plus, catch up with some of our favorite creator showcases on Twitter last month:
- Nordic Landscape | John Leonard French
- WaterCausticsEffect for URP v2 | Masataka Hakozaki
- TerraWorld SRP (Coming Soon) | Shadercrew
- Poly HP – Wildman | Downrain DC
If you’re using any Unity #AssetStore assets or have published assets to show off, be sure to tag us on Twitter with your latest creations. We’re excited to see what everyone creates throughout the year.
Last but not least, here’s a non-exhaustive list of Made with Unity titles released in January. Do you see any on the list that have already become favorites or notice that something is missing? Tell us about it in the forums.
- Gorilla Tag, Another Axiom (January 1)
- We Are The Caretakers, Heart Shaped Games LLC (January 6)
- Children of Silentown, Elf Games, Luna2 Studio (January 11)
- LONE RUIN, Cuddle Monster Games (January 12)
- Surviving the Abyss, Rocket Flair Studios (January 17)
- Osiris: New Dawn, Fenix Fire Entertainment (January 18)
- A Space for the Unbound, Mojiken (January 19)
- Colossal Cave, Cygnus Entertainment (January 19)
- The Pioneers: Surviving Desolation, Supercube (January 20)
- Fire Emblem™ Engage, Nintendo (January 20)
- Catch Me!, ByteRockers' Games (January 24)
- NBA All-World, Niantic (January 24)
- Death in the Water 2, Lighthouse Games Studio (January 26)
- Power Chord, Big Blue Bubble (January 26)
- Roller Drama, Open Lab Games (January 26)
That’s a wrap for January! Want more community news as it happens? Don’t forget to follow us on social media: Twitter, Facebook, LinkedIn, Instagram, YouTube, or Twitch.