
Unity and visionOS
Be one of the first companies to showcase the combination of mixed reality (MR), the Unity Editor, and the visionOS platform. Developers in any industry can create the next generation of compelling spatial experiences by using Unity’s PolySpatial technology alongside other apps in the Shared Space on Apple Vision Pro.
Use cases unlocked with Apple Vision Pro
Sales and marketing experiences
Apple Vision Pro and Unity enable industry customers to access and visualize any product, anywhere, in real spatial 3D that integrates their surroundings. Create immersive, next-gen event experiences, product configurators, commercial clips, and more.
Connected digital twins
Apple Vision Pro closes the gap between real and virtual assets, allowing for a quick transition between 2D, 3D, and spatial. Easily review a virtual copy of a physical asset to enable better visualization and designs for engineering, process simulations, and operational twins.
Remote work and collaboration
Leverage Apple Vision Pro to foster better collaboration between the office, field, or remote expertise. With FaceTime and integration into Apple’s ecosystem, users can bring their data and apps to spatial immediately with familiar tools.
Training and education
Engage workers from any location with interactive content to reduce training costs, increase knowledge retention, and improve safety. Using Apple Vision Pro’s passthrough allows for better integration between physical simulators and digital content.
What you can build
There are three ways apps can run on Apple Vision Pro. You can create spatial experiences on the visionOS platform with Unity by:
- Porting an existing virtual reality experience or creating a new fully immersive one, replacing the player’s surroundings with your own environments
- Mixing content with passthrough to create immersive experiences that blend digital content with the real world
- Running multiple immersive applications side by side within passthrough while in the Shared Space


Unity Industry
Unity Industry is a suite of products and services for developers to build custom real-time 3D experiences for AR, VR, mobile, desktop, and web across any industry, such as automotive, energy, manufacturing, retail, engineering, and more. Unlock the power of Apple Vision Pro with Unity PolySpatial and visionOS.
While Unity’s beta for visionOS gradually rolls out to participants, here are several important steps you can take to prepare your projects for this new platform.
Watch session talks
Learn more about our support for Apple Vision Pro and our PolySpatial technology in Unity’s WWDC session talks.
Upgrade your projects
Upgrade your existing projects to the latest version of Unity by installing Unity 2022.3 LTS (2022.3.5f1+) through the Unity Hub. If you have Unity Industry, follow the onboarding guide to get the most up to date software.
Explore Unity XR tools
Familiarize yourself with Unity XR tools:
- AR Foundation – use to blend digital content with the real world
- XR Interaction Toolkit – use to implement input and interactions
Prepare for visionOS
Prepare your project for visionOS:
- Use (or upgrade to) the Universal Render Pipeline to take advantage of performance optimizations and visionOS platform features like foveated rendering.
- Convert controller-based interactions to hand-based interactions
- Use the Unity Input System.
- Port shaders to Shader Graph or use standard shaders.
Create a windowed app
Try porting or creating a windowed app with Unity 2022.3.5f1 or newer.