A new era of creativity
Power, flexibility, and sophistication
Barbershop is a suite of hair and fur creation and editing tools that supports the entire workflow, from growth to grooming. Use a combination of procedural and artist-guided tools to grow hair and fur, adjust growth patterns, and groom the final models. Advanced procedural tools support concepts such as braided hair, and the resulting models are simulation-ready to add realistic dynamics produced by wind and motion.
One of the most powerful features in Barbershop, this tool enables artists to reuse parts of an existing groom and stamp them elsewhere on the asset or even mirror whole sections onto another side.
Artists can use familiar grooming tools – brushes, combs, scissors, blow dryers – as well as purely digital tools for bending, clumping, and frizzing. The average human head has over 100,000 hairs, and this tool lets the artists edit every single one directly to create and modify any kind of hair or fur. An artist might create grooms for a single character’s hairstyle, eyebrows, mustache, and chest hair.
Another powerful aspect of Barbershop is complete mesh independence. Artists can transfer grooms from one typology to another without losing any work. Creators can also use existing grooms as starting points for new ones, drastically speeding up the grooming process by mixing and matching grooms together.
More Wētā Digital tools in action
Other Unity Tools artists can use right now
From independent boutiques and indie studios to global media producers and AAA powerhouses, artists worldwide are using Unity’s art tools to speed up their creation pipelines.