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High Fidelity Game Visuals
Learn about the tools you need to deliver high visual fidelity using Unity. Using the Buried Memories: Serekh asset pack as an example, explore the approach of three key artistic roles in visual design – for character, environment, and lighting. And get hands on with creative challenges.
Cinematic Design in Unity with Cinemachine and Timeline
Cut scenes are an excellent way to communicate important information to your players while adding extra polish to your game, but developers often don’t know how to implement them. Learn the principles of narrative design and how to create cut scenes using Unity.
Make a Flag Wave with Shader Graph
Shader Graph can be used to create incredibly complex Materials. It lets you build them visually, without coding, and see your changes in real-time. Learn how to create a shader to make a flag wave using the Time, Sine, and UV nodes to give the flag a “waving” effect.