Tips for 3D character lighting in Unity from a professional CG artist

Sep 2, 2025|6:59 Min
Screenshot from NODE: The Last Favor of the Antarii by Lapsus Games | Made with Unity. A small robot rides up a cable car. In the background is a derelict industrial environment and a cloudy sky.
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Alfonso Caparrini from Lapsus Games shares insights into how the studio's CG animation background shaped the distinct character lighting solutions in NODE: The Last Favor of the Antarii. Learn about their approach to preserving character readability in dark, atmospheric settings, and how they adapted film lighting techniques for real-time game development constraints.

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