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2024 年 1 月 1 日开始,Untiy 订阅计划将执行一项新的费用规则。 了解详情
LEGEND
包含
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个人
Pro 专业版
企业
行业
创作
Unity 实时开发平台

创建并优化高端游戏与交互式体验。借助 Unity 行业领先的多平台支持,一次构建并部署,从而吸引更多用户。

Unity Visual Scripting

Unity 中的可视化脚本能让您使用基于图形的系统来开发游戏机制或交互逻辑,而无需编写传统代码。

自定义启动画面

完全自定义或完全移除启动画面。

部署到游戏主机

构建内容并部署到封闭平台,如 Nintendo Switch™、PlayStation® 和 Xbox®。需要有效的 Unity Pro 订阅才能通过开发者平台论坛访问这些构建模块。

用于 AR/MR 的 Unity Mars 创作工具

通过编辑器内的模拟功能和无代码创作参数,简化 AR/MR 应用程序创建过程并缩短迭代时间,并使用 AR Companion 应用程序在移动设备上捕获数据。

Havok Physics for Unity

Havok Physics 为具有远大目标的项目添加可靠的碰撞检测和物理模拟功能。适用于 Unity 2022.2 及更高版本。

长达 3 年的 LTS 支持

稳定支持 (LTS) 版本提供长达三年的常规错误修复和平台更新,而无需升级。适用于 Unity 2021 LTS 及更高版本项目。

Build Server 许可证容量

浮动许可解决方案可将项目构建卸载到本地网络硬件,使团队能够更快地迭代。可购买更多的构建容量。

源代码(只读)

了解完整的 Unity 平台,并进行游戏定制,从而实现更佳的优化和更强的灵活性。

源代码写入(完全访问权限)

了解、配置和调试完整的 Unity 平台,并进行游戏定制,从而实现更佳的优化和更强的灵活性。

Industry-specific solutions toolkits

Import and specialized toolkits for industrial applications.

Build spatial apps for Apple Vision Pro
Unity Cloud
Unity Cloud

An ecosystem of products and services that makes work on real-time 3D experiences more creator-focused, accessible, and connected.

Unity Asset Manager

An extensible, cloud-based digital asset management (DAM) solution specializing in robust 3D asset management to increase content discoverability, reuse, and ROI across your organization.

Team Administration

Unity Cloud centralizes powerful admin tools, like role-based permissioning and product usage tracking, directly in the Unity Dashboard. Get visibility over every part of your development pipeline.

Unity DevOps

Access powerful, flexible source code management and automate multiplatform builds in the cloud with Unity DevOps CI/CD solutions: Unity Version Control and Unity Build Automation.

Free tier
崩溃和错误报告
Cloud Diagnostics (Personal)

收集崩溃和异常报告以及用户反馈,从而更好地诊断 Unity 构建的游戏中的问题。在游戏测试的早期阶段便拥有足够的报告容量。

Cloud Diagnostics(Plus、Pro、Enterprise)

Access the same tools included in Unity Personal, plus extra reporting capacity, longer data retention and storage, detailed reports, and customizable metadata.

与协作工具集成

通过在 Unity Cloud Diagnostics 中设置电子邮件、Slack、Discord、Webhook 或 Jira 通知功能,即可在检测到新问题时收到通知。

选择 1
变现
Unity Ads

投放定向广告活动,增加 IAP 受众或总体游戏安装量。实施 Unity Ads SDK,将广告整合到游戏玩法中,赚取收入并提高玩家存留率。

In-App Purchase plug-in

Simplify in-app purchase setup across multiple stores. Integrate in-app purchases into games to save engineering hours while generating more revenue.

支持与学习
优先客户服务

无需排队并更快获得帮助,解决许可证、ID 帐户、组织、Asset Store 等相关问题。

技术支持

提交和跟踪技术支持票证,并获取有关解决已知问题的建议和最佳实践。高级支持提供高级功能,例如无限制的票证,更快的响应和错误再现。

按需培训

通过专家主持的面向不同技能水平的跨行业培训内容,灵活拓展技能。企业客户可凭借每 20 个 Unity Enterprise 席位获得 3 个按需培训订阅。

20+ 个席位
Starter Success(1 – 19 个 Enterprise 席位)

基础技术支持提供对票证系统的访问、专属按需学习材料和“围炉夜话”,以克服技术障碍,助力项目启动。

1 - 9 个席位
1 - 9 个席位
Partner Advisors

提供直接一对一服务,以识别风险,与内部团队进行协调并提供支持,解答问题,并为客户服务请求提供帮助。

1 - 9 个席位
1 - 9 个席位
合作伙伴关系经理 (PRM)(20 个以上 Enterprise 席位)

内部倡导者和战略顾问,他们作为您与 Unity 之间的桥梁,能够推动问题并加强沟通,并提供最新的内部消息和最佳实践,从而为项目加速。

20+ 个席位
10+ 个席位
错误修复和 LTS 回退(100 个以上 Enterprise 席位)

将您提交的错误分配给为您解决问题的 Unity 工程师,以此快速克服障碍。如果需要,我们的团队会将修补程序回退到您的 Unity LTS 版本。

100+ 个席位
100+ 个席位
Unity Editor Icon
Unity Personal

使用免费 Unity 版本开始创作。

  • 最新版本的 Unity 编辑器
  • 入门和学习 Unity 的资源
Unity Editor Icon
Unity Pro

Tools, support, and assets to help you deliver better projects, faster.

  • Supports multiplatform publishing
  • 优先客户服务
  • Unity Cloud ecosystem of products and services
Unity Enterprise

For serious teams of any size with complex projects.

  • 快速技术支持
  • Unity 源代码访问
  • 延长的稳定版本支持(LTS)
  • Cloud collaboration tools
Unity Editor Icon
Unity Industry

这是一套实时 3D 产品和服务,用于构建定制的增强现实(AR)/虚拟现实(VR)、移动、桌面和 Web 平台上的应用程序。

  • 打造沉浸式体验
  • 通过高级技术支持服务和专业培训资源更快地克服困难
  • 解锁 CAD 和 3D 数据的价值

Frequently asked questions

What Unity plan am I eligible to use?

Individuals, hobbyists, and small businesses using Unity to provide services to others are eligible to use Unity Personal if their respective clients, in the aggregate, have less than $100K of revenue or funds raised in the prior 12 months.

Individuals, hobbyists, and small businesses using Unity but not providing services to a third party are eligible to use Unity Personal if (i) for small businesses, if their aggregate gross revenue and funding are less than $100K, or (ii) for individuals and hobbyists if the amount generated in connection with their use of Unity is less than $100K.

Students enrolled in an accredited educational institution of legal age to consent to the collection and processing of their personal information (e.g., age 13 in the U.S., 16 in the E.U.) are eligible to use the free Unity Student plan.

Unity Pro or Unity Enterprise plans are required for businesses with revenue or funding greater than $200K in the last 12 months, and for those who do work with them. Pro and Enterprise plans have no financial eligibility limits – everyone is eligible. Please note that the Enterprise plan is for larger teams and requires a minimum purchase of 20 seats.

Unity Industry plan is required if you create applications outside of games or entertainment and your company’s total finances exceed US$1,000,000. Unity Industry’s features, add-ons, onboarding, and support options are tailored to your needs.

All plans are subject to Unity Terms of Service.

Can industry customers still buy Unity Pro or Unity Enterprise?

If you create industry applications (defined as any application outside of games or entertainment), and your company’s total finances exceed US$1,000,000, you are required to use Unity Industry. Industry customers may only use Unity Pro or Unity Enterprise if your total finances do not exceed US$1,000,000. Industry customers may not use Unity Personal. 

For more details, see our Editor Terms of Service FAQ.

What do I get with a subscription to Unity?

Unity Pro, Enterprise, and Industry subscription plans all include the core Unity real-time development platform, continuous updates, beta access, and more. 

Compare plans to see the different features, resources, services, and options you can get with each plan, and to determine your eligibility.

See all Subscription FAQs

 

How do I upgrade from Unity Pro to Unity Industry?

If you purchased Unity Pro online, you can upgrade your Pro subscription to Unity Industry via your Unity ID. For more information, please see the Knowledge Base article: How do I upgrade from Unity Pro to Unity Industry?

If you purchased Unity Pro through your client partner, please contact Sales to upgrade your Unity Pro licenses to Unity Industry.

 

Is shared, or “floating,” licensing available for Unity Enterprise?

Yes, floating licensing is available exclusively for Enterprise subscribers. If you are interested in shared licensing options for pools of users, please contact Unity Sales.

See all Subscription FAQs

Do I own the content I create using Unity?

Yes. You created it, so you own it.

What payment methods are accepted?

We accept the following payment methods:

  • Credit card
  • PayPal
  • Alipay
  • UnionPay

To pay by invoice, please contact a Unity Sales representative.

Are custom solutions such as technical support, source code access, and Integrated Success Services available for purchase online?

Technical support is included with Enterprise subscriptions purchased online. If you are interested in other custom solutions, including technical support for Pro plan subscribers, please contact Unity Sales.

Can I mix subscription plans within my business?

No, you must choose one plan type. Mixing between Pro and Enterprise plans is not permitted.

See all Subscription FAQs

 

Can I downgrade to a different plan?

No, you cannot downgrade to a lower plan during your commitment period. You can upgrade to a higher plan within your commitment period, however you cannot reduce the number of seats if you upgrade.

Can I cancel my subscription?

There is no cancellation policy or reimbursement for a subscription. Once you commit to a subscription you are obligated to pay all monthly payments owing. Even if you stop your monthly payments and your license is shut down, you are still obligated to pay the outstanding payment(s) for your subscription period. Please see Subscription terms and conditions and the Software License Agreement for more details.

See all Subscription FAQs

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