Get our new technical e-book on multiplayer networking for Unity developers
Dec 10, 2024|5 Min
Thomas Krogh-Jacobsen - Unity Technologies
Senior Technical Content Marketing Manager
Multiplayer development 101

Round-trip time is a gauge of network latency.
- RPCs versus NetworkVariables
Step through a sample Netcode for GameObjects project

This simple game mechanic shows client-server interactions.
- NetworkObjects

More samples to help get you started

The Megacity Metro demo from Unity supports 128+ players.