Build your next multiplayer hit
- Connect players at scale with Relay (beta) and Multiplay
- Match the right players at the right time with Lobby (beta) and Matchmaker
- Build a reliable foundation with Netcode for GameObjects (beta) and Netcode for Entities
- Enable in-game voice and text chat with Vivox


Design a sustainable in-game economy
- Create, manage, and publish your in-game economy with Economy (beta)
- Define in-game currencies and store players’ balances
- Manage your economy in real time without updating the game client
Meet the challenges of live operations
- Understand game performance and player behaviors with Analytics (beta)
- Make modifications without requiring app updates with Remote Config
- Give your game new life with dynamic game configurations using Game Overrides
- Deploy game updates with powerful asset management and content delivery via the cloud with Cloud Content Delivery


Set up your game’s backend infrastructure
- With Cloud Code (beta), change game logic whenever you want without releasing a new version of your game
- Cloud Save (beta) lets you store player data including abilities and statistics, enabling cross-device accounts
- Authenticate your players with either anonymous or platform-specific sign-in solutions with Authentication (beta)
Frequently asked questions
Unity Gaming Services is an end-to-end platform that is designed to help you build, manage, and grow your game.
You can get started today for free. Click here to get started and download the beta packages.
Unity Gaming Services products are completely free to use while in beta. You can click here to see the pricing for when the products leave beta. You won’t be required to provide credit card information until then.
Currently, all Unity Gaming Services beta products can only be used with the Unity engine.
Cloud Content Delivery and Remote Config can be configured to work with any engine.
Unity Gaming Services, open to all developers for free during its beta period, is available immediately with support for Android, iOS, Linux, Mac, and Windows. Console support is currently on an invite-only basis, but will be made available soon.
Cloud Content Delivery currently supports live updates of asset bundles for applications running on mobile and PC. Console support is not available at this time.