レンダリングとビジュアルエフェクト

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The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

How to share your roadmap feedback?

If you have accepted to use functional cookies and logged in using your Unity ID at the top right of the page, then sharing feedback is as simple as clicking a card below, selecting how important the topic is to you, adding your point of view and submitting! If you prefer not to accept functional cookies or log in, you will be prompted to enter an email address and validate it, so we know how to reach out when the topic evolves.

ロードマップ

モバイル向けの美しいグラフィックスから、最新のハイエンドプラットフォーム向けの高忠実度のビジュアルまで、Unity のカスタマイズ性の高い強力なレンダリングテクノロジーなら、制作するプロジェクトのアーティスティックな選択やハードウェアの決定に関係なく、夢で描いていたようなビジュアルを実現し、アプリケーションの見た目を管理するのを支援します。

Unity では、有望な計画や機能に関するアイデアを皆さんと共有したいと考えています。フィードバックやアイデアをお寄せいただくことで、Unity が優先順位を決め、将来の目標を形作るのにぜひご協力ください。

このページの詳細情報

As part of the dashboard below you will find a series of cards describing various topics of interest for this area. Those cards are organized in horizontal sections that represents the state of the development:

Released: highlighting some of the efforts that have already landed in recent versions of Unity.
In Progress: a team is at work developing solutions for this topic.
Planned: we plan to build solutions, but the work has not started, or the topic is being researched.
Under Consideration: we have noted this is an important topic for which some of you need solutions, but we are still collecting data and have not planned to build solutions for it yet.

弊社のウェブサイトは最善のユーザー体験をお届けするためにクッキーを使用しています。詳細については、クッキーポリシーのページをご覧ください。

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