Рендеринг и визуальные эффекты

Safe Harbor Statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features or code. The development, timing and release of all products, functionality and features are at the sole discretion of Unity, and are subject to change.

How to share roadmap feedback

If you have accepted to use functional cookies and logged in using your Unity ID at the top right of the page, then sharing feedback is as simple as clicking a card below, selecting how important the topic is to you, adding your point of view and submitting! If you prefer not to accept functional cookies or log in, you will be prompted to enter an email address and validate it, so we know how to reach out when the topic evolves.

План выпуска

Какой бы ни была задача: стильная графика для мобильных устройств или завораживающе реалистичные визуальные эффекты для производительных платформ, гибкая и мощная технология рендеринга Unity позволяет реализовать задумки в области визуализации и полностью контролировать внешний вид приложений, независимо от художественных или аппаратных решений проекта.

Мы хотим поделиться с вами перспективными планами и идеями на будущее. Ваши идеи и отзывы помогут нам определить приоритеты и цели на будущее.

Подробнее об этой странице

As part of the dashboard below you will find a series of cards describing various topics of interest for this area. Those cards are organized in horizontal sections that represents the state of the development:

Released: highlighting some of the efforts that have already landed in recent versions of Unity.
In Progress: a team is at work developing solutions for this topic.
Planned: we plan to build solutions, but the work has not started, or the topic is being researched.
Under Consideration: we have noted this is an important topic for which some of you need solutions, but we are still collecting data and have not planned to build solutions for it yet.

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