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  1. Unity Newsroom
  2. Unite Melbourne 2016: Keynote Speakers Unveiled – Bringing Excitement and Expertise from Unity Creators

Unite Melbourne 2016: Keynote Speakers Unveiled – Bringing Excitement and Expertise from Unity Creators

Oct 12, 2016

MELBOURNE, VICTORIA AU - October 12, 2016 - Unity Technologies, the leading platform for creating games and experiences in 2D, 3D, VR and AR, is proud to bring this global perennial event to Melbourne. Continuing to explore the forefront in gaming, programming and game design and development, the organisers of Unite Melbourne 2016 are proud to present David Helgason, Founder and Executive Vice President of Unity Technologies as part of this year’s keynote. Also amongst the veterans of this global entity, Vice President of Engineering Brett Bibby and Head of Education for Asia, Evan Spytma will be in attendance for the opening Keynote, as well as other talks.

As a continually growing event in popularity and size, Unite Melbourne 2016 is both honoured and eager to introduce a second keynote speaker to the stage – Andrew Fray. Andrew works remotely in Birmingham for Spry Fox in Seattle, and has previously held programming and engineering roles at entities such as SEGA and Codemasters. On top of his Keynote appearance, Andrew will take part amongst the day's talk schedule.

As part of Melbourne International Games Week, Unite Melbourne 2016 will yet again expand its focus gathering developers, artists, publishers, training providers, and Unity enthusiasts from across the globe. Unite Melbourne 2016 registration is now open, and more details about the event are available here.

Drawing from a millions-strong international community, the Unite conference provides a diverse selection of information and programming for attendees of all kinds -- from students, indie developers, to AAA studios -- promoting hands-on learning, networking, and discovery. Unite Melbourne 2016 will feature a broad range of conversation, from development best practices, compelling user cases, advanced technical how-to’s, Unity tech previews, and more.

To learn more about the Unite conference series please visit: https://unite.unity.com/

For questions, please contact unitemelb@unity3d.com

More About our Speakers:

David Helgason
David's background is in software, an assortment of university dabbling, creating companies and helping entrepreneurs.

As co-founder of Unity Technologies, David served as CEO of the game technology company until October 2014, with an unflinching vision to democratize game development, and to develop technology and business models for the next phase of the games industry.

Andrew Fray

Andrew Fray is a Project Lead and Engineer at indie studio, Spry Fox. He led the production of the multi-award-winning mobile game Alphabear, and before that the mobile port of Triple Town. Having worked in the industry for over a decade, Andrew has seen and shipped titles in multiple genres, formats, team sizes and locations. He's weirdly passionate about process. He runs the Game Developers’ Conference (GDC) annual Automated Testing Roundtables and the Birmingham UK indies meetup.

Brett Bibby

Brett has been making games and game related technology for more than 30 years, 20 of those years in Asia. He previously has founded several game studios until joining Unity in 2012.

He is currently Vice President of Engineering at Unity overseeing all of Research and Development.

Evan Spytma

Based in Singapore, Evan Spytma is Unity’s Head of Education for Asia, and formerly the Regional General Manager for Southeast Asia, Australia, New Zealand and India. With over 16 years experience in international business, Evan has established a reputation for leading western companies through Asia’s most diverse and rapidly growing markets.

Evan joined Unity with a profound knowledge of the gaming industry, having held executive positions in leading gaming companies such as Electronic Arts and PopCap Games.

About Unity Technologies

Unity Technologies is the creator of a flexible and high-performance end-to-end development platform used to create rich interactive 2D, 3D, VR and AR experiences. Unity's powerful graphics engine and full-featured editor serve as the foundation to develop beautiful games or apps and easily bring them to multiple platforms: mobile devices, home entertainment systems, personal computers, and embedded systems. Unity also offers solutions and services for creating games, boosting productivity, and connecting with audiences including the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay and Unity Certification. Unity Technologies serves over 5.5 million registered developers including large publishers, indie studios, students and hobbyists around the globe. For more information, visit: https://unity3d.com.

About Melbourne International Games Week

Melbourne International Games Week (MIGW) 2016 is Asia Pacific’s largest digital games platform for entertainment, serious games and gamification and links a range of business, education and entertainment games events. For more information, please visit https://gamesweek.melbourne/.