• 游戏
  • 工业
  • 资源
  • 社区
  • 学习
  • 支持
开发
Unity 引擎
为任何平台构建2D和3D游戏
下载计划和定价
商业化
应用内购买(IAP)
发现并管理各商店的IAP
聚合平台
最大化收入并优化变现
Ad Quality
保护您应用的用户体验
Tapjoy
建立长期用户忠诚度
所有变现产品
用户获取
用户获取
被发现并获取移动用户
Unity向量AI
将玩家与合适的游戏连接
Aura设备内广告
在用户高峰参与时触达用户
所有增长产品
使用案例
3D协作
实时构建和审查3D项目
沉浸式培训
在沉浸式环境中培训
客户体验
创建互动3D体验
所有行业解决方案
行业
制造业
实现运营卓越
零售
将店内体验转化为在线体验
汽车
提升创新和车内体验
所有行业
技术库
文档
官方用户手册和API参考
开发者工具
发布版本和问题跟踪器
路线图
查看即将推出的功能
术语表
技术术语库
洞察
案例分析
真实成功案例
最佳实践指南
专家提示和技巧
所有资源
新增功能
博客
更新、信息和技术提示
新闻
新闻、故事和新闻中心
社区中心
讨论
讨论、解决问题和连接
事件
全球和本地活动
社区故事
Made with Unity
展示Unity创作者
直播活动
加入开发者、创作者和内部人员
Unity奖项
庆祝全球的Unity创作者
适合每个级别
Unity Learn
免费掌握Unity技能
专业培训
通过Unity培训师提升您的团队
Unity新手
准备开始
开始您的学习
Unity基础路径
你是Unity 新手?开始您的旅程
使用指南
可操作的技巧和最佳实践
教育
对于学生
开启您的职业生涯
对于教育者
增强您的教学
教育资助许可证
将Unity的力量带入您的机构
认证
证明您的Unity精通
支持选项
获取帮助
帮助您在Unity中取得成功
成功计划
通过专家支持更快实现目标
常见问题解答
常见问题解答
联系我们
与我们的团队联系
计划和定价
语言
  • English
  • Deutsch
  • 日本語
  • Français
  • Português
  • 中文
  • Español
  • Русский
  • 한국어
社交
货币
采购
  • 产品
  • Unity Ads
  • 订阅
  • Unity Asset Store
  • 经销商
教育
  • 学生
  • 教师
  • 机构
  • 认证
  • 学习
  • 技能发展计划
下载
  • Unity Hub
  • 下载存档
  • Beta 版测试
Unity Labs
  • 实验室
  • 作品
资源
  • 学习平台
  • 社区
  • 文档
  • Unity QA
  • 常见问题解答
  • 服务状态
  • 案例分析
  • Made with Unity
Unity
  • 我们公司
  • 新闻简报
  • 博客
  • 事件
  • 工作机会
  • 帮助
  • 新闻
  • 合作伙伴
  • 投资人
  • 附属机构
  • 安防
  • 社会影响力
  • 包容性与多样性
  • 联系我们
版权所有 © 2025 Unity Technologies
  • 法律
  • 隐私政策
  • Cookie
  • 不要出售或分享我的个人信息

“Unity”、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其分支机构在美国及其他地区的商标或注册商标(单击此处获取更多信息)。其他名称或品牌是其各自所有者的商标。

  1. Unity Newsroom
  2. Unity 2018.1 Now Available; Allows Creators to Achieve Beautiful Graphics and High-End Performance Faster Than Ever Before

Unity 2018.1 Now Available; Allows Creators to Achieve Beautiful Graphics and High-End Performance Faster Than Ever Before

May 2, 2018

Scriptable Render Pipelines and C# Job System are the first of several innovations in Unity’s 2018 roadmap

SAN FRANCISCO, May 2, 2018 -- Unity Technologies (https://unity3d.com/), creator of the world’s most widely used real-time 3D development platform, announced today that Unity 2018.1 is now available. Unity 2018.1 is a major upgrade which introduces the start of several innovations, including the Scriptable Render Pipelines and the C# Job System, which make it easier and faster to achieve beautiful graphics and high-end performance.

With Unity 2018.1 we are introducing one of the largest upgrades in the history of our company, and it’s centered around two major concepts - next-level rendering and performance by default,” said Brett Bibby, VP of Engineering, Unity Technologies. “We have brought the world’s best talent together with the goal of making Unity 2018 the premier choice for all creators, from high-end studios to individuals experimenting with the boundaries of what's possible and everything in between.”

Unity 2018.1 is the start of a new cycle that enhances Unity’s core technology and gives creators the power to express their talents and collaborate more efficiently. The foundation is built upon the start of two new innovations: the Scriptable Render Pipelines and the Entity Component System. Together they make it easier for creators to deliver beautiful graphics, while unlocking the performance of modern hardware to make richer experiences possible.

Unity 2018.1 introduces more than 330 new features, innovations and improvements. Highlights include:

  • Scriptable Render Pipelines (Preview) - Experience total control of Unity’s powerful rendering pipeline. Developers targeting high-end experiences can take advantage of the High-Definition Render Pipeline (HD RP), while the Lightweight Render Pipeline (LW RP) can be used for a powerful combination of beauty and speed, all while optimizing battery life for mobile devices and similar platforms.
  • Entity Component System (ECS) and the C# Job System (Preview) - A new high-performance multithreaded system that makes it possible to take advantage of multi-core processors without the heavy programming headache. The new programming model, the Entity Component System, combined with the C# Job System and the Burst Compiler enables developers to optimize creations for significant increases in performance. Developers can add more effects and complexity to their games, or use that horsepower to add dynamic AI, to make rich worlds that immerse gamers.
  • New Features Make it Easier for Teams of Artists, Designers and Developers to Collaborate More Efficiently - Unity 2018.1 makes it easier for teams to create levels, cinematic content and gameplay sequences without coding. ProBuilder and Polybrush offer new ways to design levels, Cinemachine Storyboard lets creators previs, storyboard and edit inside of Unity, while the Visual Shader Graph gives artists the power to design shaders without the need for programming skills.
  • Support for the Latest Platforms - Unity solves the hard problems of development, enabling creators to reach 25+ platforms easier. Thanks to strategic partnerships with the world’s greatest innovators, Unity now offers optimized support for Magic Leap One, Oculus Go and Daydream Standalone. Unity currently powers more than 60% of the world’s VR/AR content and more than 50% of all new mobile experiences.

Unity 2018 is the premier choice for all creators and it exists to democratize development, solve hard problems and enable success. The company’s engineers and artists, many of whom hail from the world’s leading game studios such as Insomniac, Bungie, and Naughty Dog, are working alongside the company’s 800 engineer team responsible for bringing the technology that will power the real-time revolution to all developers around the world. Games and experiences made with Unity reached more than 3 billion devices worldwide in 2017 and were installed more than 24 billion times in the last 12 months.

Unity will be showcasing the latest innovations for Unity 2018 during Unite Berlin (June 19 - 21). More than two thousand attendees will take part in an event that demonstrates how Unity powers the world’s best mobile experiences, unlocks next level rendering and enhances high-end performance. Unity will also debut its vision for democratizing connected gaming experiences, powered by its recent acquisition of Multiplay. Additionally, Unity will go into more detail on developers can leverage the Unity Editor to build smaller, faster, lighter experiences for web and lightweight devices on the company’s new compressed core runtime. Limited media slots are still available for Unite Berlin; for more information, please contact press-uniteberlin@unity3d.com.

About Unity Technologies

Unity is the creator of the world’s most widely-used real-time 3D development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. The company’s 800 person engineering team keeps Unity at the bleeding-edge of technology by working alongside partners such as Google, Facebook, Oculus and Microsoft to ensure optimized support for the latest releases and platforms. Games and experiences made with Unity have reached ~3 billion devices worldwide and were installed more than 24 billion times in the last 12 months. Unity’s renowned flexibility gives developers the power to target and optimize their creations for 25+ platforms including Xbox One, PlayStation 4, Gameroom (Facebook), SteamVR (PC & Mac), Oculus, PSVR, Gear VR, HoloLens, ARKit (Apple), ARCore (Google) and more. Unity also offers solutions and services for connecting with audiences including Unity Ads, Unity Analytics, Unity Asset Store, Unity Cloud Build, Unity Collaborate, Unity Connect and Unity Certification.

For more information, visit: https://unity3d.com to see the latest games and experiences created in Unity, go to: https://unity.com/madewith.

Contacts
Unity PR
amandat@unity3d.com
Charlie Sinhaseni, 909-657-8394
charliesin@unity3d.com