• 게임
  • 산업 분야
  • 리소스
  • 커뮤니티
  • 학습
  • 문의하기
개발
Unity 엔진
모든 플랫폼 위한 2D 및 3D 게임 제작
다운로드플랜 및 가격
수익화
인앱 결제/인앱 구매(IAP)
스토어 간 IAP 검색 및 관리
Mediation
수익 / 매출 극대화 및 수익화 / 수익 창출 최적화(하다)
Ad Quality
앱 유저. '광고 지면'의 타겟 고객 경험 보호
탭조이
장기적인 유저. '광고 지면'의 타겟 고객 충성도 구축
모든 수익화 / 수익 창출 제품
사용자 확보
사용자 확보
모바일 사용자를 검색하고 Acquire
Unity 벡터 AI
적합한 게임으로 플레이어 연결
Aura 디바이스 단위 광고
최대 참여/인게이지먼트 시 기기 내 사용자 도달률
모든 성장 제품
활용 부문
3D 협업
실시간 3D 프로젝트 빌드 및 검토
몰입형 교육
몰입도 높은 환경 제작
고객 경험
인터랙티브 3D 경험 제작
모든 업계 솔루션
산업 분야
제조업
운영 우수성 확보
리테일
상점 경험을 온라인 경험으로 전환
자동차
혁신 및 차량 내 경험 향상
전체 산업 분야
테크니컬 라이브러리
기술 자료
공식 유저. '광고 지면'의 타겟 고객 매뉴얼 및 API 레퍼런스
개발자 툴
릴리스 버전 및 이슈 트래커
로드맵
예정된 기능 검토
용어집
기술 용어 라이브러리
분석 자료
활용 사례
실제 성공 사례
베스트 프랙티스 가이드
전문가 팁
모든 리소스
새로운 기능
블로그
업데이트, 정보, 기술 팁
뉴스
뉴스, 스토리, 보도 센터
커뮤니티 허브
토론
토론, 문제 해결, 소통
이벤트
글로벌 이벤트 및 현지 이벤트
커뮤니티 사례
Made with Unity
Unity 크리에이터 소개
Livestreams
개발자, 크리에이터, Insider와의 소통
Unity Awards
전 세계 Unity 크리에이터 축하
모든 레벨 지원
Unity Learn
무료로 Unity 기술 마스터
전문 교육
Unity 강사와 함께 팀의 역량을 강화하세요
Unity 처음 사용하시나요
시작하기
학습 시작하기
Unity 필수 학습 길잡이
Unity 사용이 처음이신가요? 여정 시작하기
사용법 가이드
실용적인 팁 및 베스트 프랙티스
교육
학생용
커리어 시작하기
교육 담당자 대상 교육
교육 효율 극대화
교육 라이선스
교육 기관에 Unity 강력한 기능 도입
자격증
Unity 숙련도를 입증하세요
지원 옵션
도움 받기
성공을 위한 Unity
Success 플랜
전문가 지원을 통해 더 빠르게 목표 도달률 달성
FAQ
일반적인 질문에 대한 답변
문의하기
유니티 팀과 소통하기
플랜 및 가격
언어
  • English
  • Deutsch
  • 日本語
  • Français
  • Português
  • 中文
  • Español
  • Русский
  • 한국어
소셜
통화
구매
  • 제품
  • 유니티 애즈
  • 구독
  • Unity 에셋 스토어
  • 리셀러
교육
  • 학생
  • 교육 담당자
  • 기관
  • 인증 시험
  • 레벨업 아카데미
  • Skills Development Program
다운로드
  • Unity Hub
  • 다운로드 아카이브
  • 베타 프로그램
Unity Labs
  • Labs
  • Publications
리소스
  • Unity 학습 플랫폼
  • 커뮤니티
  • 기술 자료
  • Unity QA
  • FAQ
  • Services Status
  • 활용 사례
  • Made with Unity
Unity
  • 회사
  • 뉴스레터
  • 블로그
  • 이벤트
  • 채용 정보
  • 도움말
  • Press
  • 파트너
  • 투자자
  • 어필리에이트
  • 보안
  • 소셜 임팩트
  • Inclusion & Diversity
  • 문의하기
Copyright © 2025 Unity Technologies
  • 법적 고지 사항
  • 개인정보처리방침
  • 쿠키
  • 개인정보 판매 또는 공유 금지

'Unity', Unity 로고 및 기타 Unity 상표는 미국 및 기타 국가에서 유니티 테크놀로지스 또는 계열사의 상표 또는 등록상표입니다(여기에서 자세한 정보 확인). 기타 명칭 또는 브랜드는 해당 소유자의 상표입니다.

  1. Unity Newsroom
  2. Unity Releases Cloud-Based Simulation Solution to Help Game Creators Achieve Ideal Game Balance

Unity Releases Cloud-Based Simulation Solution to Help Game Creators Achieve Ideal Game Balance

Mar 23, 2020

Unity Game Simulation enables game studios to complement their pre-launch playtests through the power of cloud simulation

March 23, 2020 01:00 PM Eastern Daylight Time

SAN FRANCISCO--(BUSINESS WIRE)--Unity Technologies (https://unity.com/), creator of the world's leading real-time 3D development platform, launched Unity Game Simulation, a service that enables game studios to complement their pre-launch playtests through the power of Cloud Simulation. The solution was released today as part of the Google for Games Developer Summit and is now available in open beta, which includes a free trial.

Unity releases Unity Game Simulation, enabling game studios to complement their pre-launch playtests through the power of cloud simulation

Tweet this

Unity Game Simulation significantly reduces the time and cost associated with pre-launch testing by simulating millions of game playthroughs quickly and accurately on the cloud, helping game studios of all sizes and budgets achieve their desired game balance. By launching on Google Cloud, Unity is able to operate the Unity Game Simulation service at scale, resulting in higher stability, elevated security, and continuous integration & delivery.

"Even well-developed games fail when they are not properly balanced. Traditional methods to balance a game rely heavily on human playtesting and countless manual redeploys. The entire process is costly, slow, and inefficient," said Danny Lange, VP of AI and Machine Learning, Unity Technologies. "A better way to balance your game is with Unity Game Simulation, where you can run thousands of gameplay simulations in the cloud that can provide more accurate results to leave playtesters to focus on subjective criteria like game feel and the fun factor."

Furyion Games was among the first companies to test Unity Game Simulation for their fast-paced, top-down online multiplayer shooter game, Death Carnival, which features a robust and complex weapon socket system. Furyion creators used the tool to run thousands of simulations to identify the right combinations of base weapon, ammo, weapon module, and power up for desired survivability and level completion time.

"Through the development of Death Carnival, we had our team try to balance every weapon by grinding. Using Unity Game Simulation saved us hundreds of hours and tens of thousands of dollars of labor," said Herbert Yung, Founder and Director of Furyion. "Because of its seamless integration with the Unity Editor, we were able to run simulations, then quickly make gameplay tweaks within moments. Not only was this process hundreds of times faster than with playtesters, but we were able to design our simulation to provide high-quality results. This really changed my perspective on the best, most efficient way to game balance," added Yung.

Unity Game Simulation is designed to complement the traditional game balancing process and relieve playtesters of the burdensome, repetitive aspects of testing. The technology also serves as an alternative to inaccurate and cumbersome tools, like spreadsheets, currently used in today's studios. With Unity Game Simulation, game creators can spend more time focused on the human-centric aspects of game creation, such as design, while also reallocating game budgets for non-testing initiatives like marketing and community-building. This, in turn, results in faster time to launch and overall improved player perception of games.

Unity Game Simulation is currently available in open beta. To learn more and get started, visit https://unity.com/products/game-simulation.

About Unity Technologies

Unity is the creator of the world's leading real-time 3D development platform, giving users the most powerful and accessible tools to create, operate, and monetize experiences for the real-time world. Unity empowers anyone, regardless of skill level and industry, to create 3D visual content using world-class technology, operate using resources that maximize ease-of-use, and monetize so that they can find success with their creations. The company's 1,000 person development team keeps Unity at the forefront of development by working alongside partners such as Google, Facebook, Oculus, Autodesk, and Microsoft to ensure optimized support for the latest releases and platforms. Made with Unity experiences reach nearly 3 billion devices worldwide and have been installed more than 29 billion times in the last 12 months. For more information, please visit www.unity.com.

About Furyion Games

Furyion Games is a game development studio that began in Toronto in 2016, with Death Carnival being the first of several planned titles. The studio began with a core team of passionate and competitive gamers who wished to create arcade-style games that are emotionally impactful, graphically explosive, and fully accessible by a wide range of players. Since its inception, Furyion Games has taken a community-centric approach to development, inviting gamers from all over the world to take part in shaping the core experience of its game. To learn more, visit www.deathcarnival.com.

Contacts

Suhatcha Panya
Unity PR
pr@unity3d.com