• 游戏
  • 工业
  • 资源
  • 社区
  • 学习
  • 支持
开发
Unity 引擎
为任何平台构建2D和3D游戏
下载计划和定价
商业化
应用内购买(IAP)
发现并管理各商店的IAP
聚合平台
最大化收入并优化变现
Ad Quality
保护您应用的用户体验
Tapjoy
建立长期用户忠诚度
所有变现产品
用户获取
用户获取
被发现并获取移动用户
Unity向量AI
将玩家与合适的游戏连接
Aura设备内广告
在用户高峰参与时触达用户
所有增长产品
使用案例
3D协作
实时构建和审查3D项目
沉浸式培训
在沉浸式环境中培训
客户体验
创建互动3D体验
所有行业解决方案
行业
制造业
实现运营卓越
零售
将店内体验转化为在线体验
汽车
提升创新和车内体验
所有行业
技术库
文档
官方用户手册和API参考
开发者工具
发布版本和问题跟踪器
路线图
查看即将推出的功能
术语表
技术术语库
洞察
案例分析
真实成功案例
最佳实践指南
专家提示和技巧
所有资源
新增功能
博客
更新、信息和技术提示
新闻
新闻、故事和新闻中心
社区中心
讨论
讨论、解决问题和连接
事件
全球和本地活动
社区故事
Made with Unity
展示Unity创作者
直播活动
加入开发者、创作者和内部人员
Unity奖项
庆祝全球的Unity创作者
适合每个级别
Unity Learn
免费掌握Unity技能
专业培训
通过Unity培训师提升您的团队
Unity新手
准备开始
开始您的学习
Unity基础路径
你是Unity 新手?开始您的旅程
使用指南
可操作的技巧和最佳实践
教育
对于学生
开启您的职业生涯
对于教育者
增强您的教学
教育资助许可证
将Unity的力量带入您的机构
认证
证明您的Unity精通
支持选项
获取帮助
帮助您在Unity中取得成功
成功计划
通过专家支持更快实现目标
常见问题解答
常见问题解答
联系我们
与我们的团队联系
计划和定价
语言
  • English
  • Deutsch
  • 日本語
  • Français
  • Português
  • 中文
  • Español
  • Русский
  • 한국어
社交
货币
采购
  • 产品
  • Unity Ads
  • 订阅
  • Unity Asset Store
  • 经销商
教育
  • 学生
  • 教师
  • 机构
  • 认证
  • 学习
  • 技能发展计划
下载
  • Unity Hub
  • 下载存档
  • Beta 版测试
Unity Labs
  • 实验室
  • 作品
资源
  • 学习平台
  • 社区
  • 文档
  • Unity QA
  • 常见问题解答
  • 服务状态
  • 案例分析
  • Made with Unity
Unity
  • 我们公司
  • 新闻简报
  • 博客
  • 事件
  • 工作机会
  • 帮助
  • 新闻
  • 合作伙伴
  • 投资人
  • 附属机构
  • 安防
  • 社会影响力
  • 包容性与多样性
  • 联系我们
版权所有 © 2025 Unity Technologies
  • 法律
  • 隐私政策
  • Cookie
  • 不要出售或分享我的个人信息

“Unity”、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其分支机构在美国及其他地区的商标或注册商标(单击此处获取更多信息)。其他名称或品牌是其各自所有者的商标。

  1. Unity Newsroom
  2. Unity Acquires Interactive Data Visualization, Inc. (IDV), Creators of SpeedTree® Environment Creation Suite

Unity Acquires Interactive Data Visualization, Inc. (IDV), Creators of SpeedTree® Environment Creation Suite

Jul 22, 2021

Leading vegetation modeling and environment creation products bolster Unity’s authoring workflow, enabling creators to bring rich environments to life quickly and efficiently

SAN FRANCISCO--July 22, 2021 --Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the acquisition of Interactive Data Visualization, Inc. (IDV), creator of SpeedTree®, a suite of vegetation modeling and environment creation products for architecture, games, visual effects, and real-time simulations. As a long-time partner to Unity, this acquisition of IDV enables a deeper integration of SpeedTree into the Unity ecosystem, which will significantly enhance artists authoring workflows and environment creation capabilities, and solves a critical pain point for Unity creators across industries: the ability to bring rich environments to life quickly and efficiently.

“With IDV’s SpeedTree suite of products part of the Unity product ecosystem, we can now offer creators native authoring workflows for creating real-time, rich, organic environments.”

“Creating natural, organic-looking environments is currently a costly and labor-intensive process. If you’re pursuing a high level of detail and realism, the process of manually creating one tree - not to mention a forest - can take upwards of four months,” said Ralph Hauwert, Senior Vice President, Research & Development, Unity. “With IDV’s SpeedTree suite of products part of the Unity product ecosystem, we can now offer creators native authoring workflows for creating real-time, rich, organic environments.”

SpeedTree software is currently the leading foliage solution for the games industry. Recent hits such as Horizon: Zero Dawn, Call of Duty: War Zone, The Witcher 3, Assassin’s Creed: Valhalla, Hitman III, and Ghost of Tsushima have all used SpeedTree to assist in their environment creation.

SpeedTree software is also a leading solution for visual effects, and has previously received a Scientific and Technical Academy Award® from the Academy of Motion Picture Arts and Sciences for its contributions to modern cinema and an Engineering Emmy Award for its impact on the television industry. SpeedTree foliage solutions can be spotted in hundreds of major films, from indie projects to the highest-grossing films of 2020.

“We grew SpeedTree into an industry-standard tool by working directly with artists and developers across industries. This allowed SpeedTree to adapt to and anticipate the challenges faced by artists creating larger and higher fidelity worlds in real-time and VFX applications,” said Chris King, Co-Founder, Interactive Data Visualization, Inc. “We’re excited to join with Unity as we continue to work directly with creators at every level, expanding our existing solutions and developing new technologies as we move forward into the next phase of real-time interactive content.”

Today, SpeedTree and Unity customers can continue using both services as usual, including the existing SpeedTree and Unity integration. Like many of Unity’s products, including Vivox and Multiplay, SpeedTree’s tools and expansive library of ready-to-use content is engine agnostic, ensuring it continues to reach creators in any development environment. Unity will retain all ten SpeedTree employees.

Future benefits include a deeper integration within the Unity ecosystem and better workflows between the two companies. This process has begun with Unity’s upcoming 2021.2 release, which highlights better integration of SpeedTree-generated assets with Unity’s Scriptable Render Pipelines and Terrain system.

The transaction closed on July 14, 2021. Financial and legal terms of the deal will not be disclosed.

About Unity

Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The company’s 1,800+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators were downloaded more than five billion times per month in 2020. For more information, please visit www.unity.com.

About Interactive Data Visualization, Inc.

Interactive Data Visualization, Inc. (IDV), is the creator of SpeedTree® a suite of vegetation modeling and environment creation products for architecture, games, visual effects, and real-time simulations.

Forward-Looking Statements

This press release contains forward-looking statements that involve risks and uncertainties, including statements regarding Unity’s ability to increase Unity’s artist authoring workflow and environment creation capabilities, the impact of the transaction on Unity’s and Interactive Data Visualizations products and services capabilities, and customers. The words “will,” “allows,” “can,” “enable,” “objective” and similar expressions are intended to identify forward-looking statements. These forward-looking statements are subject to risks, uncertainties, and assumptions, such as Unity’s ability to successfully integrate Interactive Data Visualization’s technology and business, including its SpeedTree® software; costs related to the acquisition; whether potential benefits of the transaction extend to Unity and Interactive Data Visualization customers; Unity’s and Interactive Data Visualization’s success developing new products or modifying existing products and the degree to which these gain market acceptance; and any unanticipated impact of accounting for the acquisition. If the risks materialize or assumptions prove incorrect, actual results could differ materially from the results implied by these forward-looking statements. Further information on these and additional risks that could affect Unity’s results is included in our filings with the Securities and Exchange Commission (“SEC”), including our Form 10-Q filed with the SEC on May 12, 2021, and our future reports that we may file with the SEC from time to time, which could cause actual results to vary from expectations. Unity assumes no obligation to, and does not currently intend to, update any such forward-looking statements after the date of this release.

Contacts

Alivia Rasmussen
Unity Communications
alivia@unity3d.com
+1 (650) 218-1185