Fuel your ambitions
Unity 2022 LTS delivers new features and workflow enhancements to help you take your real-time 3D projects to the next level.

Depend on the most stable Unity release
Built through years of feedback and user testing, Unity 2022 LTS delivers stable new features and enhancements so you can create with confidence.
You’ll find improved iteration through a multiprocess AssetBundle pipeline, a more streamlined Package Manager, and faster compilation with a Burst compiler-optimized engine.
This production-ready release was shaped by tens of thousands of users and will continue to be supported with biweekly fixes for two years without additional features or API changes.

Build more ambitious games with DOTS
With Entity Component System (ECS) integration, the Data-Oriented Technology Stack (DOTS) is now fully supported for all experienced creators in the Unity Editor, and includes the ability to integrate Entity-based development with GameObject-based code.
ECS for Unity expands the Unity game engine’s capabilities to deliver greater control and determinism over data in memory and runtime process scheduling, enabling the creation of complex gameplay in dynamic environments. ECS runs alongside and integrates with GameObject-based assets, so you can rely on your existing Unity skills while harnessing greater performance.

Deliver a seamless multiplayer experience
Launch and grow your multiplayer games with the support of a rapidly growing end-to-end ecosystem of creation workflows and cloud services through the Unity game engine and Unity Gaming Services.
Unity’s netcode packages offer you the choice between simplicity (with casual co-op games), or more complex scenarios (such as competitive action multiplayer games) built on ECS for Unity with scalability and performance in mind. Leverage services like Relay, Lobby, Game Server Hosting, Matchmaker, and Voice and Text Chat to build, run, and grow live games and deliver immersive player experiences.

Create high-definition natural environments
Immerse your players in beautiful, physically based environments with High Definition Render Pipeline (HDRP).
Add oceans, rivers, and underwater effects with the new Water System, and create advanced procedural fog and volumetric effects with Volumetric Materials and Shader Graph. Create even more realistic skies with improved Cloud Layers dynamic lighting, and blend between different weather conditions using Volumetric Clouds.
Populate your world with the new Spline package, which offers you the ability to procedurally generate paths, roads, or fences in your environments with greater precision.

Enhance lighting and visuals for any device
Upgrades to the Universal Render Pipeline (URP) provide more realistic lighting and a focus on higher-quality visuals that scale across devices.
Achieve nuanced real-time lighting with Forward+ Rendering, which enables you to use more lights in a scene. Produce smoother graphic transitions with LOD crossfade, and reduce aliasing problems such as pixelated and flickering edges with Temporal anti-aliasing (TAA).
Add extra texture details in your scenes with control using Decal Layers, and customize your rendering experience with Shader Graph Full Screen Master Node. Significantly improve build time and memory optimization with Shader Variant Prefiltering, and easily upgrade your existing projects from the Built-in Render Pipeline to URP with Built-in Converter.

Maximize platform potential and iteration speed
Optimize your games for the latest platforms, including incremental build for consoles, enhanced performance with DirectX 12, and new platform support for PlayStation®VR2. Increase performance and stability with DirectX 12 graphics API on Windows and Xbox®, and experiment with the latest ray tracing support for Xbox Series X|S.
Iterate rapidly and deploy more efficiently on Xbox Series X|S, PlayStation® 5, and Nintendo Switch™ using the latest incremental player build process. Better manage WebGL memory usage and gain native C++ multithreading along with support for touch controls and texture compression on web builds for mobile devices.
Expand your XR reach with updated tools to build faster on PlayStation®VR2 and Meta Quest 2.
Nintendo Switch is a trademark of Nintendo.
새로운 기능
Unity 2021 LTS의 일부 기능과 워크플로를 확인해 보세요.
아티스트와 디자이너를 위한 Unity 2021 LTS
기다리는 시간을 줄여 작업에 투자하고, 첫 화면부터 플레이어의 시선을 사로잡으세요. 크리에이티브 워크플로를 최적화하는 데 도움이 되는 최신 릴리스 기능을 살펴보세요.
프로그래머를 위한 Unity 2021 LTS 기능
Unity 2021 LTS에는 코딩 시간을 더 잘 활용하면서 게임을 최적화할 수 있는 업데이트 및 반복 속도 향상이 포함되어 있습니다.
Unity의 새로운 샘플 게임인 Gigaya
창의적인 영감을 얻고 Unity 기술을 향상하는 데 도움이 되는 출시 예정 플레이어블 샘플 게임인 Gigaya를 소개합니다.
자주 묻는 질문
LTS는 다음 프로젝트에서 안정성과 지원 부문이 가장 중요한 크리에이터에게 적합한 릴리스입니다. Unity의 기본 릴리스이며 주로 사전 제작 단계를 지나 특정 Unity 버전에서 안정적으로 개발을 진행하려는 크리에이터에게 권장됩니다. 그 밖에 다양한 릴리스에 대한 자세한 내용은 여기에서 알아보세요.
제작 단계에 있거나 라이브 프로젝트를 업그레이드하고자 한다면 최신 LTS 릴리스를 사용하는 것이 좋습니다. 최신 Unity 기능을 사용하려고 하거나 제작 초기 단계인 경우에는 테크 스트림을 권장합니다. 그 밖에 다양한 릴리스에 대한 자세한 내용은 여기에서 알아보세요.
테크 스트림 릴리스는 현재 개발 중인 최신 기능을 살펴보고 다음 프로젝트에서 계속 활용하려는 크리에이터에게 적합한 릴리스입니다. 이 버전은 주로 사전 제작 탐색 및 개발 프로토타이핑 단계에 권장됩니다. 그 밖에 다양한 릴리스에 대한 자세한 내용은 여기에서 알아보세요.
2021 LTS 버전은 2023년 중반까지 격주로 업데이트되며, 그 이후부터 2024년 중반까지는 한 달 주기로 업데이트됩니다.
LTS 버전에는 새로운 기능이나 API가 크게 변경되지 않으며, 업데이트와 변경되지 않는 개선 사항만 포함됩니다.
세계에서 가장 널리 사용되는 실시간 3D 플랫폼을 30일 동안 무료로 체험하세요. Unity Pro는 실시간 동적 3D 플랫폼에 대한 고급 액세스 기능을 제공합니다. 지금 바로 여기에서 무료 체험해 보세요.