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Requisition ID: JOBREQ-2615530

Senior Core Engine Engineer

Remote, USA, Full-time
  1. Unity Careers
  2. Positions
  3. Description
ALERT: Unity has received reports of scams where individuals purporting to be Unity HR representatives conduct bogus employment interviews via email or text, and then request payment as a condition for receiving an offer of employment. Please be aware that Unity does not conduct interviews by email or text, and will never request payment as a condition for applying for a position or receiving an offer of employment. These scam operators may also ask for your personal information (name, address, birthdate, social security number, etc.) which you should not provide to them. If you have been a target of such a scam, you should report it by contacting the U.S. Federal Trade Commission (see this FTC posting for further details) the office of your state Attorney General, or the government agency responsible for investigating matters such as this where you reside this FTC posting for further details) the office of your state Attorney General, or the government agency responsible for investigating matters such as this where you reside.
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  • The opportunity
  • What you'll be doing
  • What we're looking for
  • You might also have
  • Additional information
  • Benefits
  • Life at Unity
  • Apply

The opportunity

The team that brought Unity to visionOS and enabled real-time interaction via Play-to-Device is growing in preparation for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments—in-process, cross-process, and over the network.

We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You’ll work at the intersection of core engine tech, high-performance networking, distributed systems, and graphics. This is your opportunity to build the fundamental infrastructure for the next generation of interconnected game and 3D ecosystems..

You’ll implement the systems that let Unity run reliably inside other processes, engines, and environments. You'll own specific engine features–input, physics, animation, audio, etc.–and make them work across boundaries (engine to engine, editor vs runtime, C++ vs C#) while optimizing for modularity, efficiency, and embeddability. If you like diving into unfamiliar subsystems, solving interoperability puzzles, and squeezing performance out of critical paths, you’ll have plenty of opportunities here.

What you'll be doing

  • Implement and extend key subsystems across the game engine stack, from low-level C++ engine integrations to high-level C# APIs across editor, build, and runtime code.
  • Profile and optimize execution timing and resource contention within or between processes with minimal overhead
  • Improve loading, change tracking, serializing, and synchronizing components and assets in bandwidth and latency-constrained environments.
  • Refactor engine code into decoupled modules suitable for embedding and shared execution

What we're looking for

  • Game Engine Experience: You've developed or heavily modified game engine cores, middleware, or foundation systems
  • High-Performance Coding: Solid C++ and C# skills, with a working knowledge of cache-friendly data layout, memory management, and real-time optimization.
  • Versatility: Willing to jump into unfamiliar areas—today a physics integration issue, tomorrow a serialization bug
  • System Depth: Technical experience in at least one engine area (physics, animation, input, assets, etc.) and how it interacts with the rest of the engine

You might also have

  • Experience with WASM, embedded runtimes, or compiler pipelines (Mono, CoreCLR, etc.).
  • Understanding of multithreading, job systems, lock-free data structures, and/or Unity DOTS.
  • Experience solving cross-platform issues across consoles, mobile, and desktop.
  • Familiarity with networking concepts such as replication, authority, and RPCs.

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Benefits

At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity

We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page.

Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this Web site or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

#SEN #LI-LM1

*Note: Certain locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other job-related factors.

Gross pay salary$115,400—$173,000 USD

Location: Remote, USADepartment: EngineeringType: Full-timeRequisition ID: JOBREQ-2615530