Designed for success
Learn the fundamental skills you need
Creating a game can be daunting. That's why we partnered with Pluralsight to produce a complete course that teaches you the core skills you need to build a Unity game. You'll get hands-on experience producing scripts, animating objects and adding lighting. And since many developers depend on imported third-party assets, we show you how to work with digital content creation tools like Maya and Photoshop, and provide you with amazing art to add great visual touches to your own game.

Explore how professionals use cameras to create dynamic scenes.
Keep the learning going
Go deeper into Art, Design, and Programming
Choose a specialization or try all three! We make it easy for you to advance your skills beyond the fundamentals – and it’s all included in your Unity Learn Premium subscription!
Fundamentals Track
Learn Unity game-development basics
- Unity Fundamentals
- Unity C# Scripting Fundamentals
- Unity Animation Fundamentals
- Unity Physics Fundamentals
- Unity Navigation Fundamentals
- Unity Materials Fundamentals
- Unity Lighting Fundamentals
- Unity Audio Fundamentals
- Unity UI Fundamentals
- Unity Gameplay Fundamentals
Art Track
Expand your skills by learning Maya and ZBrush
- Game Character Concept Design Fundamentals
- Game Environment Concept Design
- Creating Game Environments in Unity and Maya
- Creating Game Environment Textures with Substance Suite
- Game Prop Modeling Fundamentals
- Game Characters Sculpting in Zbrush
- Retopologizing Game Characters in Maya
- UV Mapping Game Characters in Maya
- Texturing Game Characters in Substance Painter
- Game Character Rigging Fundamentals
- Game Character Animation in Unity and Maya
Design Track
Go deeper into game design
- Design Track Blueprint
- Game Design Fundamentals
- Fundamentals of Professional Level Design
- Game Mechanic Design Fundamentals
- Prototyping Game Systems for Swords and Shovels
- Iterative Level Design in Unity
- Swords and Shovels: Designing Modular Sets
- Designing Cinematics in Unity with Cinemachine and Timeline
- Swords and Shovels: Post Processing and Final Polish
- Go to Unity Learn
- Sign into your Unity ID account
- Search for Unity Game Dev Course
As a subscriber to Unity Game Dev Courses (UGDC), your subscription will be upgraded to Unity Learn Premium for the remainder of your UGDC term. You will have full access to all the learning resources in Unity Learn Premium, including all of UGDC.
The Unity Certified Developer Courseware specifically prepares you for the certification exam. Unity Game Dev Courses: Swords and Shovels is a complete, structured online course designed for aspiring creators who are new to Unity and want to learn how to build a working 3D game.
The core skills courses will also cover complementary applications including 3ds Max, Maya, and Photoshop.
Pluralsight is an industry-leading, online technology company that delivers unified, end-to-end learning experiences. Collaborating closely with Pluralsight, we produced Unity Game Dev Courses: Swords and Shovels to provide comprehensive beginner friendly courses to help those new to Unity successfully create a 3D game.
The first series of courses on core skills provides 19 hours of video tutorials. On average, it takes a motivated learner twice as long to complete the tutorials and the work that goes along with them. The next phase of materials will comprise over 80 hours of additional content.
Unity Game Dev Courses are a comprehensive series of courses that take you step by step through the entire game development process, where you’ll learn core skills using actual assets from the Swords and Shovels game. Unity Game Dev Courses is part of your Unity Learn Premium subscription which also includes exclusive access to guided learning paths, bite-sized tutorials for the task at hand, expert-led interactive sessions, and more. The free Unity Learn features tutorials, game kits, and reference materials that are smaller in scope and serve particular use cases.