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ID de requisición: JOBREQ-2615986

Senior Software Engineer, Embedded Android

Munich, Germany, Full-time
  1. Unity Careers
  2. Positions
  3. Descripción
ALERTA: Unity ha recibido informes de estafas donde individuos que se hacen pasar por representantes de recursos humanos de Unity realizan entrevistas de empleo falsas a través de correo electrónico o mensaje de texto, y luego solicitan un pago como condición para recibir una oferta de empleo. Tenga en cuenta que Unity no realiza entrevistas por correo electrónico o mensaje de texto, y nunca solicitará un pago como condición para postularse a un puesto o recibir una oferta de empleo. Estos estafadores también pueden pedir su información personal (nombre, dirección, fecha de nacimiento, número de seguro social, etc.) que no debe proporcionarles. Si ha sido víctima de tal estafa, debe reportarlo contactando a la Comisión Federal de Comercio de EE. UU. (vea esta publicación de la FTC para más detalles) la oficina del Fiscal General de su estado, o la agencia gubernamental responsable de investigar asuntos como este donde reside (vea esta publicación de la FTC para más detalles) la oficina del Fiscal General de su estado, o la agencia gubernamental responsable de investigar asuntos como este donde reside.
Ver FTC
  • The opportunity
  • What you'll be doing
  • What we're looking for
  • You might also have
  • Additional information
  • Benefits
  • Life at Unity
  • Enviar solicitud

The opportunity

Real-time 3D is moving off the desktop and onto every screen in the vehicle — instrument clusters, infotainment, and full digital cockpits that millions of drivers interact with every day. Unity's Embedded OS team is how that happens: we bring Unity's runtime to the platforms cars actually run on — Android and Android Automotive OS (AAOS), embedded Linux, and QNX — so the world's leading automotive brands can ship stunning, responsive HMIs built in Unity. As our Senior Software Engineer, Embedded Android, you'll own how Unity runs on Android in the car, working at the intersection of a high-performance 3D engine and production embedded systems.

What success looks like

In your first 3-6 months: you've ramped on our Android/AOSP platform stack, shipped your first integrations and bug fixes, and become a trusted contributor in customer-facing investigations.

Within 12 months: you own a meaningful area of the Android platform, from AAOS integration and the graphics/windowing pipeline to performance on constrained automotive SoCs, you influence its architecture, and you act as a technical point of contact for an OEM program.

Your impact

You'll be part of a small, senior team with outsized leverage: the code you write ships in production vehicles, and your work directly unblocks Unity's automotive business and the OEM partnerships that depend on it. You'll set the technical bar for embedded Android across the team and help shape how Unity supports the next generation of software-defined vehicles.

Why you'll love it

Genuinely hard problems at the frontier of real-time 3D and automotive Android, AAOS, Vulkan, Unity as a Library (UAAL), IL2CPP, low-level graphics.

Direct, high-trust collaboration with automotive OEMs; your work is visible and it matters.

Deep ownership and autonomy in a small senior team, with a clear path to grow into technical leadership.

A global R&D organization tackling cross-platform challenges at scale.

What you'll be doing

  • Bring Unity's real-time 3D runtime to Android in the vehicle, extend and harden our platform support across Android/AOSP and Android Automotive OS (with complementary targets like embedded Linux and QNX).
  • Integrate Unity into native Android apps (Unity as a Library & Unity Render Service) and build the graphics and windowing layer that powers multi-screen, multi-touch digital cockpits and HMIs.
  • Profile and optimize for resource-constrained automotive SoCs, runtime performance, memory, startup/load time, and iteration speed across platforms.
  • Partner directly with automotive OEMs as a technical point of contact, investigating issues, removing performance bottlenecks, and setting customers up for production success.
  • Raise the engineering bar on a small, senior team through design discussions, code reviews, and automated testing.

What we're looking for

  • Languages: Proficiency in C/C++/C# and building scalable, multithreaded systems on Linux/Android.
  • Android platform: Hands-on Android/AOSP development across app and platform layers — HALs (AIDL), the Android build system (Soong/Blueprint), and the Android framework/lifecycle.
  • Embedded graphics & real-time 3D: Working knowledge of Vulkan and OpenGL ES and the Android graphics/compositing stack (SurfaceFlinger, HWComposer, Gralloc, EGL), applied to real-time 3D and UI rendering.
  • Performance: Profiling and optimization on resource-constrained hardware using CPU/GPU/IO tooling.
  • Customer collaboration: Working directly with customers on technical issues, with business-level English.

You might also have

  • Android Automotive OS (AAOS) / digital-cockpit / IVI HMI experience, and integrating Unity as a Library (UAAL) and IL2CPP.
  • Embedded engineering (HMIs, instrument clusters) and cross-platform porting across Android, embedded Linux, and RTOS (ARM64/ARM32).
  • RTOS (QNX, Integrity) and automotive SoCs (Qualcomm SA8295/SA8775P, NXP i.MX8/i.MX95, NVIDIA Jetson/DRIVE Orin).
  • Modern C++ (C++17/20) and exposure to Rust in AOSP.
  • A perspective shaped by adjacent real-time or safety-aware domains — games, simulation, robotics, AR/VR, aerospace, or medical devices — that brings a fresh angle to how we build automotive HMI.

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Benefits

At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity

Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

#SEN #LI-SA1

*Note: This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.  Gross pay salary €72.200—€90.300 EUR

Ubicación: Munich, GermanyDepartamento: EngineeringType: Full-timeID de requisición: JOBREQ-2615986