Manual installs
Operating systems
-Component installers
Windows
+macOS
+macOS ARM64
+Release
Release notes
+Known Issues in 2021.3.53f1
: Garbage Collector memory leak when allocating and deallocating memory in Web builds (UUM-86352)
: Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands (UUM-91617)
: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected (UUM-90065)
2021.3.53f1 Release Notes
Changes
Build Pipeline: Build Pipeline: Allow building AssetBundles with both the DisableTypeTree and StripUnityVersion flags. Fix the ability to load these AssetBundles in the Runtime. (UUM-102575)
XR: Updated com.unity.xr.openxr package version to 1.15.0-pre.2.
Fixes
2D: Fixed normal map preview in Sprite Editor Window's Secondary Texture module. (UUM-99022)
Android: Fixed AndroidJNI.ToBooleanArray not returning 0 when null. (UUM-90092)
iOS: Fixed QualitySettings handling (when AA is involved) in Split View. (UUM-61559)
Package Manager: Fixed an issue where installing a git package using Git LFS would not work with Git LFS 3.6.0 and higher. (UUM-91342)
Package Manager: Make GetPatckagesPath thread/serialization safe. (UUM-104998)
Package changes in 2021.3.53f1
Packages updated
Changeset
+Third Party Notices
Release notes
+Known Issues in 2021.3.53f1
: Garbage Collector memory leak when allocating and deallocating memory in Web builds (UUM-86352)
: Graphics.RenderMeshIndirect does not issue multi-draw rendering commands when using a graphics API capable of multi-draw commands (UUM-91617)
: Increased Memory usage when Update Mode 'On Demand' Realtime lights are used and DX12 API is selected (UUM-90065)
2021.3.53f1 Release Notes
Changes
Build Pipeline: Build Pipeline: Allow building AssetBundles with both the DisableTypeTree and StripUnityVersion flags. Fix the ability to load these AssetBundles in the Runtime. (UUM-102575)
XR: Updated com.unity.xr.openxr package version to 1.15.0-pre.2.
Fixes
2D: Fixed normal map preview in Sprite Editor Window's Secondary Texture module. (UUM-99022)
Android: Fixed AndroidJNI.ToBooleanArray not returning 0 when null. (UUM-90092)
iOS: Fixed QualitySettings handling (when AA is involved) in Split View. (UUM-61559)
Package Manager: Fixed an issue where installing a git package using Git LFS would not work with Git LFS 3.6.0 and higher. (UUM-91342)
Package Manager: Make GetPatckagesPath thread/serialization safe. (UUM-104998)
Package changes in 2021.3.53f1
Packages updated

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