Unity 2023.1.15

Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
New to Unity? Get started

Known Issues in 2023.1.15f1

  • Asset - Database: An Infinite import error is thrown when modifying the contents of a "folder plugin" (UUM-47972)

  • Asset Bundles: Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function (UUM-49715)

  • Asset Importers: OnImportAsset leaks 5GB of memory (UUM-43067)

  • Cloth: Cannot use Paint tool (UUM-35062)

  • Contextual Menu: [TextMeshPro] "CONTEXT" menu item appears and Editor crashes when TMP 3.2.0-pre.4 package is imported (UUM-40410)

  • Culling: [Mobile] Player freezes on "UnityClassic::Baselib_SystemFutex_Wait" or silently crashes (UUM-41806)

  • DirectX11: [AMD] [DX11] Additional lights are broken when Spotlight is added to the Scene (UUM-20625)

  • Graphics Device Features: Severe performance degradation in Play Mode when using multiple Cameras with “Direct3D12”, “OpenGLCore”, and “OpenGLES3” Graphics APIs in URP & HDRP (UUM-42795)

  • Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)

  • Metal: [iOS] Rendering freezes when the orientation is changed (UUM-9480)

  • OpenGL: [Linux][URP][OpenGL] Scene View has a red texture overlay when the project is using URP and OpenGLCore Graphics API (UUM-44222)

  • Optimization: Crash on RendererUpdateManager::RemoveRenderer when undoing painting tiles to the scene (UUM-48842)

  • Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player (UUM-41494)

  • Scripting Runtime: "InvalidOperationException" is thrown when creating new Input Action (UUM-26520)

  • Scripting Runtime: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode (UUM-46718)

  • Serialization: Crash and or slow update when List items are reordered in the Inspector Window (UUM-46703)

  • Serialization: Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming a ScriptableObject Asset (UUM-41704)

  • Serialization: Editor Crashes on WalkTypeTreeComplete<SerializedObjectTypeTreeWalk::ContainsManagedReferences'::2'::IsManagedReferenceVisitor> when a list with serialize reference fields is re-ordered (UUM-47108)

  • UI Builder: The Editor fails to load Layout Preset when it includes the UI Builder (UUM-48802)

  • UI Toolkit Framework: "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode (UUM-39898)

  • Visual Effects - Legacy: Particles are not adhering to the Mesh shape selected when being spawned by Sub Emitter Particles (UUM-47307)

2023.1.15f1 Release Notes


  • Editor: Build Window Dedicated Server not installed error message. (UUM-45218)


  • Editor: Added command to support Hub creating a new project, and connecting a project to Unity Version Control.

  • Editor: Don't write cloudProjectId in ProjectSettings.asset anymore since it should only be managed by Services.

  • Version Control: Moved the button to invite users to the organization from the submenu to the toolbar.

  • Version Control: Show a message with a link to invite users to the organization after the first checkin.


  • 2D: Fixed line and trail renderer when using with urp sprite materials. (UUM-44445)

  • Android: Fixed a potential race condition during pause routine, which would cause application to accidentally quit instead of pausing. (UUM-30732)

  • Android: Fixed background color when rendering over native UI. (UUM-32877)

  • Animation: Fixed a crash when destroying an animator with a playable graph which containts a scene handle when the graph hasnt been executed. (UUM-48364)

  • Core: Fixed Probe Adjustment volume UI for intensity scale. (UUM-47263)

  • Editor: Editor: Animation: Fixed size of Animator right panel when left panel is closed. (UUM-46921)

  • Editor: Fixed Display.RelativeMouseAt() reporting invalid values when using multiple displays that have been resized or moved (Display C# API) on Windows. (UUM-44474)

  • Editor: Fixed Input.mousePosition reporting invalid values when using multiple displays (Display C# API) on Windows. (UUM-44474)

  • Editor: Fixed OnMouseDown not working when using multiple displays that have been resized or moved (Display C# API) on Windows. (UUM-44474)

  • Editor: Target location of drag into SceneView window specified. (UUM-32949)

  • HDRP: Fixed error when assigning non water material to water.

  • HDRP: Fixed foam generated on shore waves.

  • HDRP: Fixed GPU warnings due to water system.

  • HDRP: Fixed missing current sector data in debug modes. (UUM-46552)

  • HDRP: Fixed missing foam color parameter.

  • HDRP: Fixed to sample settings helper.

  • iOS: Fixed Screen.orientation not changing value when only landscape orientations are enabled and device is rotated. (UUM-36598)

  • iOS: Leave the tvOS tests of for XRSDK integration tests. (UUM-21781)

  • macOS: Make Bee Logic Work with &gt;=15b6 Xcode Version. (UUM-46899)

  • Particles: Fixed that ParticleSystems playing in Edit mode no longer plays after undoing changes, applying or reverting prefab instances or copy-pasting. (UUM-28514)

  • Physics 2D: Ensure that both Animation Root Motion rotation and Animation Transform rotation correctly rotate a Rigidbody2D. (UUM-44297)

  • Serialization: Fixed a condition that can cause long or near-infinite loop after insertion from BaseListView. (UUM-41478)

  • Shaders: Fixed \#include_with_pragmas directives deleting other lines of code during raytracing and compute shader compilation. (UUM-35030)

  • SRP Core: Fixed occasional ArgumentOutOfRangeException in StaticLightingSky. (UUM-45262)

  • UI Toolkit: Fixed issue where you cannot set sortColumnDescriptions property after columns property in multi-column controls. (UIT-2124)

  • UI Toolkit: Fixed sorting change events being sent during reapplication of view data state. (UUM-36302)

  • UI Toolkit: Fixed textured background UVs when inset because of opaque border. (UUM-35321)

  • UI Toolkit: Fixed Vector3Field SetValueWithoutNotify triggers RegisterValueChangedCallback. (UUM-43504)

  • UI Toolkit: Fixed view state not being reapplied on MultiColumnView controls. (UUM-36701)

  • URP: Fixed visible outline when composited ShadowCaster2Ds with transparency overlap. (UUM-38076)

  • Version Control: Fixed Add to ignored/hidden changes list from the Project window creating a negative rule.

  • Version Control: Fixed Switch to changeset not working on Gluon partial workspace.

  • Video: Fixed crash when editor using ShareX [screen-capture-recorder-to-video](https://github.com/rdp/screen-capture-recorder-to-video-windows-free) webcam. (UUM-44750)

  • XR: Updated XR Interaction Toolkit to version 2.5.1.


Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal