New e-book: The definitive guide to creating advanced visual effects in Unity 6

Unity 6 graphics training sessions

Join our Professional Training team for “Unity Pearls” webinars unpacking the latest lighting, graphics, and performance optimization features.

Explore the latest graphics tools

Delve into Unity 6's Adaptive Probe Volumes (APVs) for realistic in-game lighting that’s quick to implement, explore batching techniques to decrease CPU overhead, and learn how to use the CullingGroup API to improve performance. Watch all three sessions on demand.

Know before you watch

These training sessions are for intermediate to advanced technical artists, designers, developers, and engineers looking to improve rendering performance.

Unity 6 is the focus

Upgrade to the latest Unity version to ensure you have access to every feature covered in these training sessions.

All recordings now available

This year's live sessions have concluded. Follow the calendar below for a view of future live trainigs.

More Pro Training resources

Increase your productivity and improve workflows with over 200 hours of training courses designed for professionals in any industry.

Group learning

Join Unity’s professional trainers and other artists in the gamedev community for interactive, hands-on training covering the latest graphics tech in Unity 6.

Maximum impact in a few short sessions

Each session lasts just an hour, and you can watch on-demand at your own pace once the live session has concluded. Learn how to use APVs, batching techniques, the CullingGroup API, and more in an easily digestible format.

Quality training with experts

All Professional Training content is created by our experienced instructional designers in partnership with our engineers and product teams – so you get the most up-to-date training on the latest Unity tech.

Additional learning with new tutorials

Build on the skills you acquire from these sessions with new graphics tutorials as they’re added to Unity Learn.

Session schedule

Session 1: In-game lighting with APVs

Learn how to set up APVs in a scene and debug and fix issues, as well as how to use scenarios to create dynamic lighting environments.

Session 2: Batching techniques

Get an overview of batching techniques in Unity, including the new GPU Resident Drawer, to reduce draw calls and improve rendering performance.

Session 3: Using CullingGroup API

This session covers how to use Unity’s CullingGroup API to reduce workload and power consumption on your device.

More graphics training content

Catch up with previous rendering and VFX demonstrations.

Session leads

Adrian Woods, Senior Software Engineer, Unity

Adrian Woods has been in games since 1997, a technical artist since 2004, and has worked at Unity for the past five years. During his career, he’s contributed to several AAA games and even developed a pioneering cloud rendering technique.

Adrian Woods headshot

Fedy Abi Chahla, Senior Software Development Consultant, Unity

Fedy has over 20 years of graphics programming experience. He’s implemented advanced rendering techniques in various projects and initiatives, from digital mockups to scientific visualization tools.

Fedy Abi Chahla headshot

Anthony Rosenbaum, Senior Software Development Consultant

Anthony has been a game developer for over two decades and focuses on performance optimization. At Unity, he has reviewed a broad range of games as a software development consultant, from AAA titles to mobile games and XR applications.

Anthony Rosenbaum headshot

More Unity 6 graphics resources

A scene created in Unity showing two android women facing one another in a futuristic, neon-lit environment

The definitive guide to creating advanced visual effects in Unity

Learn how to use VFX Graph in your project with specific instructions on building different real-time visual effects in Unity 6.

Ebook cover

Introduction to the URP for advanced Unity creators

In this comprehensive guide, updated for Unity 6, learn how to start a new project based in URP, migrate an existing project to the pipeline, and more.

New lighting features example

New lighting features and workflows in Unity 6

Learn best practices for lighting setup with APVs, fixes for common problems like light leaking, and how to use techniques like Scenario Blending and streaming to optimize for performance.

Intro to Render Graph

Introduction to the Render Graph in Unity 6

Get step-by-step instructions on how to create a dither effect Renderer Feature by using a Full Screen Shader Graph material with Render Graph’s optimized resource management.

Unity URP rendering of a medieval castle built on top of a mountain. It's fall and sunny.

Unity 6 graphics learning resources

Hit the ground running using Unity 6's new graphics features with this comprehensive list of e-books, tech talks, and how-to guides.

Get in touch

Create in any style with Unity Pro or Enterprise.

Frequently asked questions

These sessions leverage tech you can only find in Unity 6.

Submit your questions in the chat, on Unity Discussions, or on our official Discord channel.

Yes, these webinars will be recorded. Everyone who fills out the event registration form will receive a copy of the recording by email, whether you join the live session or not. We encourage you to join on the day so you can get the full live experience, ask questions, and engage with other developers in the chat.

Our latest URP demo is Fantasy Kingdom in Unity 6. This project leverages improved CPU and GPU graphics performance, APV, and VFX Graph, and was enriched with lush foliage created using SpeedTree. Download it now on the Unity Asset Store. Our previous URP demos, Gem Hunter Match and Happy Harvest, have also been updated for Unity 6.

Time Ghost is the latest HDRP demo from the Unity Originals team. Created in an unmodified version of Unity 6, it leverages APVs, Scenario Blending and Smoke Lighting, the GPU Resident Drawer, and more. Watch Time Ghost here and download relevant packages here.

No, these sessions do not require you to follow along in real-time. The instructors will provide access to the examples so you can follow along with the recording on your own time after the event has concluded.

You can view Professional Training’s Private Training course catalog here and the On-Demand Training catalog here. For a view of upcoming sessions, you can also add the Professional Training events schedule to your calendar.