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Antonia Forster and Thomas Terkildsen - LGBTQ+ VR Museum
Feb 21, 2023

Tools like VR, photogrammetry (3D scanning) and biometrics (physiological measurements) allow us to build digital worlds that are more immersive than ever. But can we use them to change the real world for the better? Join XR developers Antonia Forster and Thomas Terkildsen to learn how they used Unity and third-party tools to build the world's first LGBTQ+ VR museum - from scanning 3D objects, to building a virtual environment, and visualising users' emotions in real-time.