In under five years, the South London-based ustwo Games team of artists, engineers and storytellers has grown to 20 strong, and gifted the world with some of the most beloved mobile interactive projects, like Land’s End and Monument Valley. They are such a close-knit bunch that they refer to themselves as a “fampany” (family + company).
As in most families, feelings come to the fore at ustwo, “We consciously put ourselves in the player’s shoes. We want to make sure we understand how each sequence will make our players feel. And of course we want to amaze them with the elegance of our visuals and the fun of our gameplay,” says Laura Cason, senior artist at ustwo.