Unity 2018.2.20

Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
New to Unity? Get started


  • Android: Fixed Texture2DArray and Texture3D not checking if the filtering mode is supported by the GPU and downgrade when necessary. (963073)

  • Animation: Fixed copy/paste and drag&drop of multiple sprite selection in the animation window introducing delays in later frames. (1089466, 1089743)

  • GI: Fixed an issue were hashing didn't capture a change of scenes. (1094637)

  • Graphics: Fixed SkinnedMeshRenderer without an Animator component leaking memory. (1086418)

  • IL2CPP: Fixed crash when using StructLayout attribute and specifying a Pack value. (1099207)

  • Scripting: Fixed passing of arguments to the script compiler not using dashes instead of slashes.

Revision: cef3e6c0c622


Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal

Unity에서는 최적의 웹사이트 경험을 제공하기 위해 쿠키를 사용합니다. 자세한 내용은 쿠키 정책 페이지를 참조하세요.