Unity Sentis Roadmap

Explore plans for the evolution of Unity Sentis and submit your feedback directly to the team developing it.

Safe Harbor Statement

The following is intended for informational purposes only, and may not be incorporated into any contract. No purchasing decisions should be made based on the following materials. Unity is not committing to deliver any functionality, features, or code. The development, timing, and release of all products, functionality, and features are at the sole discretion of Unity, and are subject to change.

How to share roadmap feedback

If you have accepted to use functional cookies and logged in using your Unity ID at the top-right of the page, then sharing feedback is as simple as clicking a card below, selecting how important the topic is to you, adding your feedback, and submitting. If you prefer not to accept functional cookies or log in, you will be prompted to enter an email address and validate it, so we know where to reach out once the topic evolves.

Roadmap

Sentis is a neural engine that runs AI models through the Unity Runtime. This unlocks new gameplay features, including automated game agents, object recognition, speech-to-text, and more.

More details about this page

As part of the dashboard above, you will find a series of cards describing various topics of interest. These cards are organized in horizontal sections that represent the state of development:

 

Released: Highlights some of the efforts that have already landed in recent versions of Unity.

In progress: A team is at work developing solutions for this topic.

Planned: We plan to build solutions, but the work has not started, or the topic is being researched.

Under consideration: We have noted this is an important topic that requires solutions, but are still collecting data and have not yet planned to build solutions for it.

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