Unity na SIGGRAPH 2021

Junte-se a nós na principal conferência global sobre computação gráfica e técnicas interativas, de 9 a 13 de agosto. A Unity tem novidades incríveis, incluindo o Developer Day: edição para artistas.

Use the promo code Unity22 to receive a free Exhibits Only pass or save $30 on other passes. Register now

No palco e nos bastidores, no Editor e em profundidade

Inspire-se com o trabalho dos nossos parceiros, incluindo Sony, Lenovo, Varjo, Visionaries 777 e muito mais. Explore demonstrações técnicas das mais novas ferramentas de artistas para dominar o Unity Editor com nossa equipe técnica.

E não perca o palco principal na quinta-feira, 12 de agosto, às 13h PT para ouvir Timoni West, diretor de XR na Unity, em sua apresentação em destaque sobre Omni, Meta, Uni e todos os outros “versos” que você gosta.

SIGGRAPH Make it Real

SIGGRAPH session highlights

We’ll share insights, demos, and the latest tech in person and online, with dedicated Unity content in room 116 from August 9–11. Click here to see our schedule.

Full schedule details
Auto-rigging real-time 3D faces with Ziva

Dive into Ziva Face Trainer (ZFT), the new auto-rigging solution for RT3D faces. Learn about ZFT’s deep-learning parameter space, ARKit, and Expression Controls animation system.

Making Unity’s flagship cinematic Enemies

Discover the tools used to create Enemies, including an in-depth look at the new strand-based Unity hair solution.

Advances in real-time rendering

Learn about the battle-tested and production-proven real-time rendering techniques used in video games’ complex, interactive virtual worlds.

Creating organic environments in Unity

Go behind the scenes to see new Terrain features and authoring workflows for environment artists in the High Definition Rendering Pipeline (HDRP) and get a preview of what’s next.

Loki: A unified multiphysics simulation framework

Join panelists from Wētā Digital as they discuss a new framework to simulate fluid, rigid, and deformable objects without compromising fidelity on any single element.

SpeedTree Cinema: From concept art to VFX asset

Learn how professional artists are leveraging SpeedTree 9’s art tools to craft scene-stealing assets, and chat with the team about what’s next for our tools.

Unity logo

Fazendo conexões, virtualmente

Nós adoramos interagir com você em nosso estande virtual. Quer se conectar ainda mais com a equipe da Unity?

Press and media

If you’re a member of the press looking for more information about Unity at SIGGRAPH 2022, reach out to us directly.

Grupo de pessoas em pé em um local de eventos

Entre em contato conosco pelas mídias sociais

Para atualizações sobre a Unity na SIGGRAPH, entre em contato conosco pelo Facebook e siga-nos no Twitter, LinkedIn e Instagram.

What can I expect in response to the COVID-19 pandemic?

SIGGRAPH 2022’s health and safety protocol follows provincial and national requirements for safety during the COVID-19 pandemic. Please refer to the Province of British Columbia website for the latest provincewide COVID-19 information.

Where is the event being held?

SIGGRAPH 2022 will take place in person at the Vancouver Convention Center in Vancouver, Canada, and virtually online.

How much does it cost to attend SIGGRAPH?

SIGGRAPH offers a variety of passes, with prices depending on the level of access, including both in-person and online-only. For details, visit the SIGGRAPH Passes & Prices page.

Will Unity sessions be available on demand if I miss one or more?

Yes, a variety of Unity sessions will be available online after the event.

How can I get started with Unity Art Tools?

Learn more about Unity Art Tools. Want help to dive deeper? Set up time to chat here.

Additional SIGGRAPH FAQs

Visit SIGGRAPH’s FAQ page for additional information about the event as a whole.

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