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我们正在改进 Unity 中的导航功能集。目标是调和休闲创作者和高级工作室的需求，提供一个可访问、高性能、可自定义的统一自主导航系统。
这项工作将逐步使用 C# 重新实现导航系统，填补 2D 工作流程空白，并重新设计 API 架构，让您能够针对运动控制、碰撞或约束策略、寻路策略的自定义行为构建原型和进行实验。