语言
  • English
  • Deutsch
  • 日本語
  • Français
  • Português
  • 中文
  • Español
  • Русский
  • 한국어
社交
货币
采购
  • 产品
  • Unity Ads
  • 订阅
  • Unity Asset Store
  • 经销商
教育
  • 学生
  • 教师
  • 机构
  • 认证
  • 学习
  • 技能发展计划
下载
  • Unity Hub
  • 下载存档
  • Beta 版测试
Unity Labs
  • 实验室
  • 作品
资源
  • 学习平台
  • 社区
  • 文档
  • Unity QA
  • 常见问题解答
  • 服务状态
  • 案例分析
  • Made with Unity
Unity
  • 我们公司
  • 新闻简报
  • 博客
  • 事件
  • 工作机会
  • 帮助
  • 新闻
  • 合作伙伴
  • 投资人
  • 附属机构
  • 安防
  • 社会影响力
  • 包容性与多样性
  • 联系我们
版权所有 © 2025 Unity Technologies
  • 法律
  • 隐私政策
  • Cookie
  • 不要出售或分享我的个人信息

“Unity”、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其分支机构在美国及其他地区的商标或注册商标(单击此处获取更多信息)。其他名称或品牌是其各自所有者的商标。

产品
引擎
使创作者能够构建游戏、应用或沉浸式体验,具有高质量的图形、端到端Multiplayer功能、多平台支持和 AI 增强功能。
Multiplayer 服务
Unity 的端到端解决方案使集成、迭代和部署比以往任何时候都更可靠、更快速,因此可以加速多人游戏开发。
LiveOps Services
通过 Unity LiveOps 服务增强实时游戏运营,实现无缝的后端管理、个性化的玩家体验、数据驱动的更新和可扩展的广告变现,以实现持续的玩家用户渗透和游戏成功。
Asset Manager
Unity Asset Manager 是基于云的数字资源管理解决方案,可简化团队上传、管理、转换、共享和访问其复杂实时 3D 素材资源的方式。
DevOps Services
通过 Unity Version Control 和 Unity Build Automation 增强协作、效率和可靠性,为各种规模的开发团队优化开发工作流程。
Grow
通过 LevelPlay、广告网络、设备内置广告和 Supersonic 实现用户变现和获取以及游戏发布,从而将移动游戏打造成成功的业务。
发行
Unity Supersonic 提供发布技术,让你能够扩大游戏规模并实现盈利。
解决方案
游戏
使用 Unity 引擎构建和发布沉浸式多平台游戏。利用 Multiplayer、实时运营和游戏广告变现的强大服务,提供引人入胜的玩家体验。
行业
在任何行业进行创新 - 从汽车和制造到建筑、医疗保健和零售。Unity 提供高级可视化、模拟、AR/VR 和交互式应用程序,以加快创新和改善工作流程。
用户获取
Acquire 获取高价值的移动游戏用户,并利用 Unity 高效扩展。通过用户获取解决方案开展全球活动、优化 ROAS 并提高长期用户渗透率。
商业化
利用 Unity 的广告变现和聚合平台工具最大化移动应用收入。获取优质广告主、奖励广告和实时优化,以提高 ARPU、改善用户体验并实现可持续增长。
教育
通过 Unity 的教育解决方案赋能下一代创作者。探索旨在教授 K-12 游戏开发、高等教育和职业培训计划的课程、认证和实践学习工具。
资源商店
发现工具、素材资源和插件,加快开发速度并实现 Vision。
资源
文档
在 Unity 的技术文档中查找您需要的答案。获得有关创建、优化和部署交互式 2D、3D 和 XR 体验的脚本、工作流程和最佳实践的明确指导。
开发者工具
下载最新的 Unity 版本和개발자者工具。浏览文档、操作指南、Knowledge Base、Issue Tracker 和产品路线图。构建、调试和扩展游戏及交互式体验所需的一切。
博客
探索 Unity 博客,获取最新更新、产品新闻和개발자者见解。了解 Unity 功能、工作流程和成功案例,帮助您构建、扩展和优化跨平台的实时 3D 体验。
案例分析
探索游戏开发者和行业领导者使用 Unity 驱动创新游戏、模拟和交互式应用程序的真实成功案例。了解他们如何取得成功 - 以及您如何取得成功。
最佳实践
通过有关脚本、渲染、性能、部署等方面的专家提示、技术最佳实践和教程,掌握 Unity。使用经过验证的工作流程构建更好的游戏和交互式内容。
演示
探索展示高级视觉效果、物理系统和游戏系统的 Unity 演示项目和示例游戏。了解 Unity 引擎在不同用途和平台上的表现。
更多资源
访问精选的 Unity 资源,包括行业报告、개발자者指南、专家教程和技术深度探讨。在主题专家和成功案例的指导下扩展您的学习内容。
词汇
搜索 Unity 词汇,找到游戏开发、增长、行业应用和引擎相关术语的明确定义。在上下文中快速了解 Unity 工具、广告变现策略和行业术语。
社区
讨论
通过发布问题和查找答案来加入行动。在学习过程中,你将看到优秀的项目,认识同行,或者甚至找人来帮助您的项目或团队。
事件
在世界各地,Unity 社区齐聚一堂,分享自己所学到的知识、正在进行的工作以及如何使用 Unity 让项目更进一步。查找附近的活动。
Made With Unity
探索使用 Unity 强大引擎制作的令人难以置信的游戏和体验。从沉浸式 3D 世界到创新 2D 项目,Made with Unity 彰显了开发者的创造力,并激励他人将其 Vision 变为现实。
学习
Unity Learn
通过备受赞誉的教程、实践项目和深度课程提升你的 Unity 技能。访问专为各种技能水平的创作者设计的超过 750 个小时的按需学习内容和直播学习课程。
准备开始
你是Unity 新手?开始您的广告创意素材之旅,从软件安装和设置到学习创建第一个 Unity 项目所需的基础知识。
专业培训
通过 Unity 专业培训提高工作效率、改善工作流程。无论您是游戏还是行业专业人士,我们的专家现场授课课程和高级按广告需求/广告主培训平台都将教会您的团队如何通过 Unity 取得最佳成功。
教育
为学生提供工具和学习经验,使他们能够使用 Unity 获得最大的成功。
支持
Success Plans
使用专为各种规模的团队、项目和预算设计的成功计划提升您的项目。通过可靠的技术支持、战略指导和深入的工程审查,最大限度减少技术和战略障碍。
常见问题解答
获取常见问题解答。你可以访问此常见问题解答页面,以获取有关各种主题的有用信息。
获取帮助
需要帮助?查找资源、联系 Unity 支持并获得问题的答案。我们竭诚为您提供全程帮助。
联系我们
计划和定价
您想找什么?
文档
帮助和支持
资源商店
销售
畅销素材资源
成为发布者
转到控制面板
转到 LevelPlay
转到 ironSource Ads
转到 Tapjoy
创建 Unity ID
登录
  • 引擎Multiplayer 服务LiveOps ServicesAsset ManagerDevOps ServicesGrow发行
  • 游戏行业用户获取商业化教育资源商店
  • 文档开发者工具博客案例分析最佳实践演示更多资源词汇
  • 讨论事件Made With Unity
  • Unity Learn准备开始专业培训教育
  • Success Plans常见问题解答获取帮助联系我们
计划和定价
您想找什么?
文档
帮助和支持
  1. Unity Newsroom
  2. I/ITSEC: Unity Powers 3D Virtual Training Simulations for the Defense, Military, Aerospace and Homeland Security Industries

I/ITSEC: Unity Powers 3D Virtual Training Simulations for the Defense, Military, Aerospace and Homeland Security Industries

Nov 30, 2010

ORLANDO, FL and SAN FRANCISCO, CA - November 30, 2010 - Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, announced that D2 TEAM-Sim and Heartwood are showcasing the 3D virtual training simulations they built on Unity for the Defense, Military, Aerospace and Homeland Security industries at The Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) today. I/ITSEC is the largest display of modeling, simulation and virtual reality technology in the world with more than 18,000 attendees from government, academia, industry and research institutions.

"We evaluated several different commercial off-the-shelf gaming solutions. After doing a detailed analysis on all the products where we evaluated such factors as usability, scalability, extensibility, cost and licensing, Unity was the clear choice," said James Cimino, Director of Technical Innovation, D2 TEAM-Sim. "Unity has made it possible for us to develop high quality interactive, game-based training solutions in a short amount of time, at relatively low costs and then deploy them across multiple devices including PC, web, iPad, iPhone, iPod Touch and now Android. We believe that we are just scratching the surface with what we can do for our customers using Unity."

D2 TEAM-Sim created the Patriot Crew Drill training (https://www.d2teamsim.com/computer-based-training-examples/patriot-crew-…), one of the initial solutions selected as part of TRADOC's Connecting Soldiers to Digital Applications (CSDA) initiative, on Unity for Raytheon. As a complete blended Interactive Multimedia Instruction (IMI) solution, the Patriot Crew Drill extended its training reach to handheld devices such as the iPad, iPhone and iTouch with the "Launcher Dogs: March Order and Emplace" training solution that D2 also created on Unity, maintaining a high degree of continuity between the web-based IMI and the mobile solution.

The "Launcher Dogs: March Order and Emplace" training solution went on to win the first-ever GameTech 2010 Innovations in DoD Gaming Award that was open to the entire DoD and its contractors. The "Launcher Dogs: March Order and Emplace" training solution went head-to-head with multi-million dollar gaming and simulation installations at Fort Lewis and Camp Lejeune and was honored for its innovation, creativity and effectiveness.

D2 TEAM-Sim also created the HAWK leveling procedure on Unity that was jointly sponsored by Raytheon and the Security Assistance Management Directorate (SAMD), as part of the HAWK Missile System's Fair Share Conference. The intent was to educate the international customers for the HAWK Missile System about how a blended IMI training solution could be beneficial to the training challenges associated with the HAWK Missile System.

"The interest in distributed learning using gaming technology is rapidly growing, and Unity is the best platform for building immersive 3D training applications. Unity enables us to bring high realism and fidelity to the learning experience when integrated with Heartwood's C2ActTM virtual training solutions," said Neil Wadhawan, Co-Founder and Vice President of Sales & Marketing at Heartwood. "With Unity's unique 'Author Once, Deploy Anywhere' capability, we can provide the modern warfighter with operations and maintenance instruction anytime, anywhere and on any device."

Raytheon awarded Heartwood the contract to develop Web Based Virtual Training Applications for one of their customers based on Unity after seeing the Unity-based prototype (https://hwd3d.com/services/custom-3d-virtual-trainers-simulations-and-tr…). The prototype requires users to perform a routine maintenance task from a first-person perspective. Individual steps within the maintenance trainer require learners to open hatches, move levers, toggle dials and use a grounding tool. Whenever learners miss a step or perform a step out of order, a warning appears. It explains the error and its consequences. This critical path training approach ensures that learners master proper procedures before working with actual equipment. Once the learners complete the maintenance task, an after-action review and series of questions provide a measurable check-for-understanding.

The US Army is now in talks with Raytheon to revitalize an older immersive 3D maintenance training application after seeing this prototype. The new development will be based on Unity, and there will be multiple deployments to PC, web and handheld devices. Heartwood developed a demo (https://hwd3d.com/services/handheld-mobile-3d-apps/ipad-application/) of what the Virtual Training application would look like on the iPad; the lesson will be ported to the iPad.

In addition, Unity will be the base layer for the full lifecycle of the 3D digital assets that Heartwood creates for its clients, whether the requirement is to deploy to the web, desktop, mobile or augmented reality solutions for training and maintenance.

"We've seen explosive growth in Unity's use in all aspects of training and simulation in the last year," said David Helgason, CEO of Unity Technologies. "It's so exciting to see how delivering high end game technology that is both simple to use and license solves real world problems."

About D2 TEAM-Sim

D2 TEAM-Sim announced a new Unity 3D extension for DIFTM: the D2 Interactive Multimedia Instruction Framework at I/ITSEC. The new add-on, which will be part of the new DIFTM Extensions, allows interactive web applications developed in Unity to be treated as unloadable and reusable assets within DIFTM. D2 will be showcasing DIFTM, as well as their other blended IMI solutions and capabilities in Booth #531 at I/ITSEC. D2 will also give a presentation on a white paper that it co-authored with SDI Government Solutions titled "Augmented Reality as an Emerging Military Training Technology" which assesses the current state of augmented reality in the military and predicts several future applications.

D2 TEAM-Sim's mission is to provide its clients with high quality, web and browser-based constructive training solutions. D2 continues to push the envelope by building cost-effective, web based and SCORM-conformant training solutions for the DoD by leveraging decades of commercial multimedia design and development expertise while simultaneously integrating COTS software and hardware. D2 prides itself on consistently delivering high production-value training, using cutting edge technology and by being laser-focused on budget and deliverables. D2 was selected as one of the "2010 Top Simulation and Training Companies" by Military Training Technology Magazine. For more info, go to www.d2teamsim.com.

About Heartwood

Heartwood is a leading provider of mission critical turnkey 3D Virtual Solutions. Recently selected as one of the "2010 Top Simulation and Training Companies" by Military Training Technology Magazine, Heartwood is demonstrating various examples of the Virtual Training Applications they have produced for the US Army, Raytheon, US Secret Service and others based on Unity in Booth #701 at I/ITSEC.

Whether learners are in the schoolhouse or deployed in the field, they can use their SCORM-conformant Immersive 3D task trainers anytime, anywhere, on any device: Web-browsers (PCs and Macs); handheld devices (iPhones, iPads, and other smartphones) and gaming consoles (Wii, Xbox, and PS3). Heartwood has brought Silicon Valley ingenuity to the learning process since 2002 and has won awards for its work in 3D modeling, gaming, augmented reality and other visual technologies. For more info, go to https://hwd3d.com.

About Unity Technologies

Unity Technologies is revolutionizing the game industry, was named one of the top five game companies of 2009 by Gamasutra after just four years on the market and received Develop Magazine's coveted Grand Prix and Technical Innovation Awards and The Wall Street Journal Technology Innovation Award in 2010. Today Unity Technologies has more than 250,000 registered users worldwide -- including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Ubisoft, Warner Bros., large and small studios, independent professionals, students and hobbyists -- using the Unity platform to develop high-quality interactive 3D content for the web, mobile and console. Unity Technologies is one of the fastest growing software companies and is aggressively innovating to expand usability, power and platform reach so that it can deliver on its vision of democratizing interactive 3D technology. Unity Technologies is headquartered in San Francisco and has development offices worldwide. For more information, visit https://unity3d.com.

Contact Information:

Media Contacts:
Amber Rowland
pr@unity3d.com
+1 (650) 814-4560

Alison Beasley
pr@unity3d.com
+44 (0) 7966 449 130