Additional downloadsSelect the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
Known Issues in 2022.1.20f1
AI Navigation Core: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateScene (UUM-2496)
Asset - Database: Folder name is truncated when dot is used in the name (UUM-7046)
Asset Bundles: AssetBundle indeterminism caused by mesh streaming info (UUM-12721)
Asset Importers: Textures are not generated when Naming option in Import Settings of an FBX file is changed to "From Model's Material" (UUM-3640)
Optimization: [Mac] Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component (UUM-7457)
Physics: [2022.1] Crash on SetupAxes when duplicating two or more GameObjects at a time (UUM-13136)
Shader System: Shader variant build preparation does not scale (UUM-3711)
uGUI: Canvas is still receiving input after the canvas was disabled (UUM-15518)
Universal RP: Materials scale incorrectly when changing the render scale in UniversalRenderPipelineAsset (UUM-9865)
2022.1.20f1 Release Notes
Multiplayer: Added Unity Netcode for Gamebjects Package 1.0.1.
Multiplayer: Added Unity Transport Package 1.2.0.
- iOS: Added: Added identifiers for iPhone 14 models.
Editor: Updated manifest.json to use com.unity.inputsystem package version 1.4.3.
XR: Removed the pre-release version v5.0.0-pre.13 of AR Foundation related packages since v5.0.2 is available.
XR: Updated the verified version of AR Foundation related packages to v4.2.6.
2D: Fixed regression where GameObjects are not instantiated by Tiles when the Tilemap is not active. (UUM-14293)
AI: Patches of the generated NavMesh were sometimes getting the area type from distant objects below due to their connection through a sloped wall. (UUM-3457)
Asset Pipeline: Improved performance of asset imports in large projects. (UUM-9548)
Editor: Added missing icons for QueryBuilder for SearchWindow. (UUM-14547)
GI: Fixed an issue where environment lighting is missing from player builds when the scene hasn't been baked. (UUM-2743)
Graphics: Fixed an issue where TextureImporter.GetAutomaticFormat would return the incorrect format for platforms that had their override turned off. (UUM-11694)
HDRP: Fixed light layers when using motion vectors. (UUM-15125)
Linux: Fixed diagnostic switches can not be set using command line arguments. (UUM-10269)
uGUI: Fixed the NullReferenceException when using Tile image types with a sprite atlas being omitted from build. (UUM-4340)
UI Toolkit: Make sure buttons are navigatable by default. (UUM-5077)
Universal Windows Platform: Fixed float values stored in player prefs getting corrupted on startup. (UUM-14671)
Video: Fixed editor crash when playing a video file with 14 audio tracks in Play mode. (UUM-861)
WebGL: Fixed 3D audio effects. (UUM-1165)
WebGL: Fixed changing AudioSource.time while audio source is paused. (UUM-1157)
WebGL: Fixed division by zero error when calling AudioSource.time. (UUM-2302)
WebGL: Fixed immediate playback of scheduled audio source if AudioSource.time is changed. (UUM-1147)
WebGL: Fixed playback of audio clips on timeline. (UUM-6801)