Unity на SIGGRAPH 2021

Присоединяйтесь к нам с 9 по 13 августа на главной конференции мира, посвященной компьютерной графике и интерактивным технологиям. Unity запланировала много интересного, включая Developer Day: Artist Edition.

Use the promo code Unity22 to receive a free Exhibits Only pass or save $30 on other passes. Register now

На сцене, за кулисами, в редакторе и в подробностях

Черпайте вдохновение из работ наших партнеров Sony, Lenovo, Varjo, Visionaries 777 и других компаний. Обсудите с нашими специалистами технические демонстрации новейших инструментов редактора Unity для художников.

Смотрите основной доклад в четверг, 12 августа, в 23:00 МСК, где Тимони Уэст, директор направления XR в Unity, расскажет об Omni, Meta, Uni и других интересных вещах.

SIGGRAPH Make it Real

SIGGRAPH session highlights

We’ll share insights, demos, and the latest tech in person and online, with dedicated Unity content in room 116 from August 9–11. Click here to see our schedule.

Full schedule details
Auto-rigging real-time 3D faces with Ziva

Dive into Ziva Face Trainer (ZFT), the new auto-rigging solution for RT3D faces. Learn about ZFT’s deep-learning parameter space, ARKit, and Expression Controls animation system.

Making Unity’s flagship cinematic Enemies

Discover the tools used to create Enemies, including an in-depth look at the new strand-based Unity hair solution.

Advances in real-time rendering

Learn about the battle-tested and production-proven real-time rendering techniques used in video games’ complex, interactive virtual worlds.

Creating organic environments in Unity

Go behind the scenes to see new Terrain features and authoring workflows for environment artists in the High Definition Rendering Pipeline (HDRP) and get a preview of what’s next.

Loki: A unified multiphysics simulation framework

Join panelists from Wētā Digital as they discuss a new framework to simulate fluid, rigid, and deformable objects without compromising fidelity on any single element.

SpeedTree Cinema: From concept art to VFX asset

Learn how professional artists are leveraging SpeedTree 9’s art tools to craft scene-stealing assets, and chat with the team about what’s next for our tools.

Unity logo

Виртуальные контакты с реальной пользой

Нам очень понравилось общение с вами на виртуальном стенде. Хотите снова пообщаться с разработчиками Unity?

Press and media

If you’re a member of the press looking for more information about Unity at SIGGRAPH 2022, reach out to us directly.

Группа людей стоит на мероприятии

Присоединяйтесь к нам в социальных сетях

За новостями о Unity на SIGGRAPH можно следить в в Facebook, Twitter, LinkedIn и Instagram.

What can I expect in response to the COVID-19 pandemic?

SIGGRAPH 2022’s health and safety protocol follows provincial and national requirements for safety during the COVID-19 pandemic. Please refer to the Province of British Columbia website for the latest provincewide COVID-19 information.

Where is the event being held?

SIGGRAPH 2022 will take place in person at the Vancouver Convention Center in Vancouver, Canada, and virtually online.

How much does it cost to attend SIGGRAPH?

SIGGRAPH offers a variety of passes, with prices depending on the level of access, including both in-person and online-only. For details, visit the SIGGRAPH Passes & Prices page.

Will Unity sessions be available on demand if I miss one or more?

Yes, a variety of Unity sessions will be available online after the event.

How can I get started with Unity Art Tools?

Learn more about Unity Art Tools. Want help to dive deeper? Set up time to chat here.

Additional SIGGRAPH FAQs

Visit SIGGRAPH’s FAQ page for additional information about the event as a whole.

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