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ID de réquisition: JOBREQ-2413485
Staff Graphics Engineer
Remote, USA, Full-time
ALERTE: Unity a reçu des rapports de fraudes dans lesquels des personnes prétendant être des représentants des ressources humaines d'Unity mènent de faux entretiens d'embauche par e-mail ou par SMS, et demandent ensuite un paiement comme condition pour recevoir une offre d'emploi. Sachez que Unity n'organise pas d'entretiens par e-mail ou par SMS et ne demandera jamais de paiement comme condition pour postuler à un poste ou recevoir une offre d'emploi. Ces escrocs peuvent également vous demander des informations personnelles (nom, adresse, date de naissance, numéro de sécurité sociale, etc. Si vous avez été la cible d'une telle escroquerie, vous devez la signaler en contactant la Commission fédérale du commerce des États-Unis (voir ce message de la FTC pour plus de détails), le bureau du procureur général de votre État ou l'organisme gouvernemental chargé d'enquêter sur des questions de ce type dans votre lieu de résidence.

The opportunity

Unity’s graphics drivers team is the foundation of all rendering at Unity. From the billions of mobile games, PC and console titles, XR experiences, or other real-time rendering applications, every pixel Unity renders flows through our code. We are the ultimate cross-platform engineering team, doing graphics on virtually every graphically-capable device in the marketplace today.

Our team is responsible for the application interface to the graphics hardware, which we implement using industry-standard graphics APIs like Vulkan, Direct3D, Metal, and WebGPU, to name a few. From the simplest cube to the most complex scene rendered with Unity’s high-definition rendering pipeline (HDRP), the graphics drivers team along with their shader compiler colleagues bring the hardware to life.

What you'll be doing

  • Review, advise, design, and enhance Unity’s 3D rendering engine across the multiple graphics APIs (e.g., Vulkan, Direct3D, Metal, etc.) and operating systems (e.g., Microsoft Windows, Apple’s macOS and iOS, Linux, and Android)
  • Collaborate with other Unity R&D organizations to support and advise on the development and maintenance of our rendering approaches and pipelines
  • Support and develop testing, optimization frameworks, and other diagnostic tools to maintain product quality and performance

What we're looking for

  • Minimum of a Bachelors degree in Computer Science, Engineering, or other related scientific discipline, or equivalent experience
  • At least ten years working with computer graphics rendering techniques including geometric rendering, lighting and illumination, texture mapping, and compute shading
  • At least eight years of C++ programming experience using classes, templates, and polymorphism
  • Ability to implement, debug, and optimize complex algorithms, shaders, and rendering sequences
  • Excellent communication skills

You might also have

  • Knowledge of modern graphics APIs (Vulkan/Metal/DX12)
  • Experience with RenderDoc, Pix, NVIDIA’s nSight, and similar tools
  • C# development experience
  • Experience using Unity’s editor and tools

Additional information

  • Relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position

Life at Unity

Unity [NYSE: U] is the world's leading platform of tools for creators to build and grow real-time games, apps, and experiences across multiple platforms. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the fourth quarter of 2023, more than 69% of the top 1,000 mobile games are made with Unity as derived from a blended number of the top 1,000 games in the Google Play Store and iOS App Store. In 2023, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

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*Note: Certain locations require a good faith disclosure of the base pay for the role. The actual base pay for the successful candidate may differ based on location and level. Gross pay salary$168,900—$221,655 USD