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Requisition ID: JOBREQ-2515098

Senior Graphics Engineer - Visual features

Stratford-upon-Avon, United Kingdom, Full-time
  1. Unity Careers
  2. Positions
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ALERT: Unity has received reports of scams where individuals purporting to be Unity HR representatives conduct bogus employment interviews via email or text, and then request payment as a condition for receiving an offer of employment. Please be aware that Unity does not conduct interviews by email or text, and will never request payment as a condition for applying for a position or receiving an offer of employment. These scam operators may also ask for your personal information (name, address, birthdate, social security number, etc.) which you should not provide to them. If you have been a target of such a scam, you should report it by contacting the U.S. Federal Trade Commission (see this FTC posting for further details) the office of your state Attorney General, or the government agency responsible for investigating matters such as this where you reside this FTC posting for further details) the office of your state Attorney General, or the government agency responsible for investigating matters such as this where you reside.
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  • The opportunity
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  • What we're looking for
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The opportunity

Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. We are looking for a Graphics Engineer with a passion for continuous learning and collaboration, with a drive to democratize high-performance graphics for creators at every scale. In this role, you'll help us push the Universal Render Pipeline's capabilities to the next level, implement key features of our next-generation GPU-driven rendering pipeline, and address developer pain points. With the Unity runtime being installed on over 3.5 billion devices worldwide, this is a unique opportunity to shape the developer experience of the most widely used game engine in the world.

What you'll be doing

  • Implement new rendering features in URP, such as advanced lighting, post-processing, and enhanced material workflows that scale across all platforms.
  • Help engineer our next-generation GPU-driven pipeline, helping to build systems that minimize CPU overhead.
  • Optimize rendering systems across all 20+ supported platforms, identifying and fixing bottlenecks to ensure we remain the performance leader. 
  • Help maintain our core rendering systems by diagnosing and fixing bugs, ensuring stability and reliability for our developers.

What we're looking for

  • Graphics programming in C++, with a grasp of 3D math, rendering algorithms, and shader languages.
  • Understanding of rendering pipelines, GPU architecture, and performance optimization techniques.
  • Debugging experience in a multithreaded environment, ideally multi-platform with tools such as Visual Studio, RenderDoc, XCode, JetBrains Rider.
  • Proficiency with performance analysis tools such as PIX, Superluminal, NVIDIA Nsight, Apple Instruments, or Android GPU Inspector.
  • Able to work in a diverse, distributed team and is motivated to help our entire developer community succeed.

You might also have

  • Experience working on a commercial real-time rendering engine or similar large-scale interactive graphics application.
  • Familiarity with Unity's rendering architecture or related systems.
  • Working knowledge of modern graphics APIs (e.g., DirectX 12, Vulkan, Metal) and shader language models (SM5.x, 6.x, Slang). 
  • Knowledge of C#. Experience implementing shaders or various rendering techniques.
  • Knowledge with data-driven architecture.

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Life at Unity

We offer a wide range of benefits designed to support employees' well-being and work-life balance. You can read more about them on our career page.

Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

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Location: Stratford-upon-Avon, United KingdomDepartment: EngineeringType: Full-timeRequisition ID: JOBREQ-2515098