Written and directed by Yibing Jiang, a female filmmaker from Wuhan, China, WiNDUP portrays the connections between a father, his ailing daughter, and the healing power of music. Created using regular home-office desktop computers and Unity, this award-winning animated short film showcases what it is possible to create with real-time animation in a touching story about the fragile nature of life, love, and what it means to never give up.
International festival selection
WiNDUP has been officially selected for the following film festivals.
Written & Directed by
Lisa Allen Keane
Vina Kao Mahoney
Pole Position Production
Bim Ohlsson Jinde
Additional Character Art
Additional Environment Art
Additional Sound Editing
Clive Downie, Joachim Ante, Bruce Straley, John Parsaie, Andrew Perez, Melissa Chou, Jason Robertson, Kiki Poh, Beibei Xiao, Jais Bredsted, Miaoyan Yang, Yanghao Gu, Göksel Göktas, Joe Pettinati, Inigo Quilez, Mathieu Muller, Dave Shreiner, Krasimir Nechevski, John Sweeney, Sylvio Drouin, Morten Mikkelsen, Zack Moratto
© 2020 Unity Technologies
Unity for animation and cinematics
Unity brings real-time workflows to animation content creators – speeding up traditional pipelines and giving artists, producers, and directors more opportunities for creative freedom, fast feedback, and artistic iteration on a flexible platform. With Unity, real-time production is a reality.
Real-time high-fidelity graphics
WiNDUP used the High Definition Render Pipeline (HDRP) and Shader Graph to achieve the final look of the project, including the fabric and hair. The team also used Light Layers for the environment and character lighting, Vertex Position input to animate the leaves, and VFX Graph for the frost and floating dust.
WiNDUP was a side project created by a diverse team of men and women, distributed across eight countries and working mostly from home. The team used the Subversion (SVN) version control system to manage their files, and they stayed in sync through Zoom, Slack and SyncSketch.