Release Notes Background

Unity 5.2.1p2

Released on Oct 1, 2015

Manual installs

Component installers

Release

Improvements

  • IL2CPP: Optimize System.Reflection access to metadata.
  • IL2CPP: Reduce initialization time of IL2CPP scripting backend.
  • VR: Oculus Plugin has been updated.
  • VR: Support for DRM content.

Changes

  • Installers: Updated the EULA.

Fixes

  • (none) - GI. Fixed crash when generating lightmaps.
  • (686243) - Graphics: Fixed an issue whereby static batching didn't work in the Editor when scenes were loading from scripts e.g. Application.LoadLevel()
  • (721065) - IL2CPP: Convert I18N.dll assemblies if they are present to avoid not supported exceptions for some code pages.
  • (719718) - IL2CPP: Include assemblies referenced only by prefabs in the Resources folder in the build.
  • (707376) - IL2CPP: Ensure IL2CPP generates valid numeric identifiers under all system languages.
  • (719378) - IL2CPP: Ensure PreserveAttribute on type preserves default constructor.
  • (703908) - IL2CPP: Fixed Directory.GetFiles using search pattern with embedded '*'.
  • (722920) - IL2CPP: Fixed race condition when accessing attributes.
  • (714759) - iOS/IL2CPP: Implement host name resolution with IPv6
  • (728134) - iOS: Fixed Game Center authentication crash on iOS 9.0.
  • (719574) - Shaders: Fixed a crash that could happen when loading legacy shaders.
  • (729904) - Substance: Standalone builds will no longer crash when trying to read cache data created by prior builds.
  • (707737) - Substance: Unapplied import settings being discarded will cause an apply/revert dialog box to be displayed.
  • (728098) - Universal WIndows Apps: Fixed compilation error which happened with extension APIs.
  • (none) - VR: D3D11 adapter ID now used to identify device if disconnected.
  • (716500) - VR: Fixed Camera.stereoMirrorMode bug where right eye would display black or last frame when in mirror mode. Now displays left eye Image.
  • (none) - VR: Fixed vsync disable not working correctly.
  • (724566) - Windows Store: BuildPipeline.BuildPlayer works with relative paths.
  • (625473) - Windows Store: Default font is loaded from system folder.
  • (731088) - Windows Store: Fixed crash in Universal Windows 10 apps when you click in the UI text field.

Revision: 008af436a8e0

Size & md5sum for Mac

Component

md5sum

Size (bytes)

UnityDownloadAssistant-5.2.1p2.dmg

d0af84ab17105f5ac55d356b023a12ef

2494628

Unity-5.2.1p2.pkg

06ff6a1c7d06c8006744aeba7d5b0e59

2332043800

Examples-5.2.1p2.pkg

bfe252023a89cc582406bcbba101838f

354005136

StandardAssets-5.2.1p2.pkg

e04552d269feac9e3dd5d222d54c8284

212380871

WebPlayer-5.2.1p2.pkg

a30e61f50a31de91a58981579e4c67c9

2788088

Size & md5sum for PC

Component

md5sum

Size (bytes)

UnityDownloadAssistant-5.2.1p2.exe

a4b09ff3e80425598cf3871dc34d996f

665056

UnitySetup32-5.2.1p2.exe

7725f88ff62de9d6f5644420c1400083

1701278312

UnitySetup64-5.2.1p2.exe

8660d8512fb55cd60bf34f0ff378f007

1711238976

UnityExampleProjectSetup-5.2.1p2.exe

dca8865ce636857eeda3232e5057e0ce

295418752

UnityStandardAssetsSetup-5.2.1p2.exe

90988b6aa17109e682af8f9ace176dc2

212913104

UnityWebPlayerDevelopment-5.2.1p2.exe

3806bc8c5ad32bce57a9d844e95ab798

7414024

Changeset: 008af436a8e0

Third Party Notices

Looking for a different release?

Find the Unity version that’s compatible with your existing projects, or that provides you with specific features unavailable in newer versions.