Unity 2018.1.7

Released:
Select the runtime platforms of your choice from the list below (the desktop runtime is included as standard) or, to install the full complement of runtime platforms, use the download assistant installer above.
New to Unity? Get started

Fixes

  • (1038644) - Android: Fixed ${applicationId} not automatically patched in AndroidManifest.xml.
  • (1047073(973427)) - Android: Fixed VideoPlayer not working on Intel Baytrail.
  • (1047065) - Android: Fixed disappearing permissions dialog after pressing home button.
  • (None) - Android: Fixed crash when running on Android 8 in instant app mode.
  • (1047061) - Android: Fixed a crash when upgrading an existing application on Android to 64 bit.
  • (1034718) - GI: When creating an area light from the menu it now defaults to using soft shadows instead of no shadows. Also this exposes the shadow type for area lights.
  • (None) - Graphics: Fixed rare crash in SRP culling code.
  • (None) - Graphics: Fixed Graphics.DrawMeshInstancedIndirect not supporting 32-bit indices.
  • (1037716(1022895)) - iOS: Fixed C plugin support.
  • (1025944) - iOS: Fixed paths for native source plugins are not properly added to xcode project when the files are in a package.
  • (1015543) - Physics 2D: Fixed particles using 2D collision mode colliding with triggers.
  • (1035692) - Scripting: Fixed crash when loading some assemblies due to invalid metadata parsing.
  • (996473) - Scripting: Fixed reference assemblies not being resolved correctly from any folder in project.
  • (1036673) - Scripting: Raised exception when covariance is used on old scripting runtime.
  • (1039434) - Scripting: Fixed crash when accessing custom attribute data.
  • (1030427) - Scripting Upgrade: Fixed ExecutionEngineException when using Property.GetValue.
  • (1035654) - Scripting Upgrade: Fixed scripting being able to access /dev/shm.
  • (1043952) - Timeline: Fixed selection change when recording on animation track with clips.
  • (1037719(1026339)) - Web: Fixed UnityWebRequest POST failure with multipart sections.
  • (1025714(977469)) - Web: Fixed race condition when aborting UnityWebRequest.
  • (1034134) - WebGL: Corrected an error that can occur when BestHTTP is used - "The type initializer for 'System.Globalization.CharUnicodeInfo' threw an exception.".
  • (1017374) - WebGL: Fixed LW Render Pipeline.
  • (1048092) - XR: Fixed PressType on HoloLens incorrectly reporting Select instead of None.

Revision: 4cb482063d12

Changeset:
4cb482063d12

Third Party Notices

For more information please see our Open Source Software Licenses FAQ on the Unity Support Portal

Wir verwenden Cookies, damit wir Ihnen die beste Erfahrung auf unserer Website bieten können. In unseren Cookie-Richtlinien erhalten Sie weitere Informationen.

Verstanden