Create photorealistic game assets

Produce high-quality and reusable game-ready digital assets from photos and video with this comprehensive guide.

What is photogrammetry?

Photogrammetry is the process of authoring digital assets using multiple photos of original real-world objects. This process takes less time than modeling in 3D-sculpting software.

Creating images with a rotating surface

Technical artists from Unity Labs created this highly detailed field guide for professional artists, covering the entire process for producing digital assets with photogrammetry.

Rotating surface workflow

This guide shows you how to use a rotating surface to produce photorealistic assets from a composition.

Using a layered shader

This step-by-step guide shows you how to author layered materials using photogrammetry assets while taking the constraints of game development into consideration.

Create stunning foliage with SpeedTree

Capture textures, convert photogrammetry trunks to procedural models, and extend scans with the SpeedTree Mesh Converter.

SpeedTree Photoscan

More resources

Discover how Unity is powering incredible scan-based workflows and visuals, and learn how to apply these in your projects.  

Start creating

Not sure where to start? Reach out and discover which tools are right for you.

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